Related Issues (20)
- Decouple input from actions
- Add a special node to manipulate the lighting array without changing terrain
- Still redrawing screen constantly although nothing changed? HOT 4
- Allow cancelling any action by pressing Escape
- Should edit text fields support emacs bindings on Linux? HOT 2
- Items are wiped when loading a save file. HOT 5
- Possible to overwrite a save without confirmation HOT 1
- Towns are loaded with corrupt special node data HOT 1
- No longer builds after scons -c HOT 2
- Open Preferences: crash. HOT 2
- Windows Visual Studio 2017 project: Scenarios, Base, and data copied to wrong directory
- Support placing an outdoor special encounter group on a specific space
- Windows: Custom scenarios hidden in cChooseScenario dialog HOT 5
- Feature idea: Letter keys in scenario picker dialog -> Goto alphabetical HOT 2
- In scenario editor, new towns have default boundaries 1x1 in top-left corner and no town entrances HOT 10
- New underground scenario: outdoor town entrance is wrong terrain HOT 4
- Scenario editor: edit creature: XML parse error HOT 4
- -o0 in CCFLAGS breaking scons debug build on linux
- Add a version resource for Windows
- Add version info for MacOSX
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