- developing using arduino framework with visual code and platformio
- exploring the devices by developing a toy game
- developing a platform-independent toy game engine featuring:
- smooth scrolling tile map
- sprites in layers with pixel precision on-screen collision detection
- intuitive definition of game objects and logic
- decent performance
-
display: 800 x 480
-
performance: ~15 frames per second
- Visual Code 1.89.1
- PlatformIO 6.1.15
- Espressif 32 (6.7.0) > Espressif ESP32 Dev Module
- esp-idf 4.4.7-dirty
- packages:
- framework-arduinoespressif32 @ 3.20014.231204 (2.0.14)
- tool-esptoolpy @ 1.40501.0 (4.5.1)
- toolchain-xtensa-esp32 @ 8.4.0+2021r2-patch5