cadaverous-eris / lilliputian Goto Github PK
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I just want to say first off, I love this mod and have been trying for years to get an updated Gulliver. Thank you so much! I am very, very Interested!
How do we get past the cap sizes of min = .13 and Max = 8? I've tried the config
Could you please add picking players up and throwing them? That was so fun!
Good luck with the mod and Have a Great day!
As title states. If the entitiy that is shrunken (Shrinkage II) and pursued by Ocelots lives to resize to normal Ocelots still will pursue them.
EDIT: This could be a feature and not a bug as I always wanted an easier way of catching them. :D
The Mob Amputation mod by iChun allows players to knock the heads and arms off of undead monsters like Zombies and Skeletons. However, when Lilliputian is installed, mobs cannot lose limbs or heads.
Steps to reproduce:
Player size visibly changes, but viewpoint height does not. Have not tested if this affects player collision size as well.
I'm on Forge 1.12.2-14.23.2.2613, so that may be causing the issue. I'm using the 1.12.1 version of Lilliputian because the 1.12.2 version is crashing as stated in a different bug report.
Title says it all. World will not load with Lilliputian installed in the latest forge. Are you gonna update this out of beta any time soon?
You can shrink and grow, but your perspective doesn't change. If you're tiny enough to go under blocks you can, but you'll likely be seeing within those blocks. You can play the mod fine with 1.12.1 though.
When jumping on a flat surface while under the effects of Growth II you take fall damage.
it is annoing to have limitation. like littletiles. you can have smallest block even 1/16384 of block
Having a config to either specify or simply remove the hard caps on sizes would be quite neat, even though extreme sizes would probably behave weirdly.
no added mods, just launch game and try to generate superflat world. crash. in curse, it says alpha 0.0.1.
https://pastebin.com/
Pretty much the only thing that works is making other mobs change size. I was originally on Forge 2555 then changed to Forge 2523. Even when I removed all other mods it fails to work. I really like the look of this mod so this is very disappointing.
I have found that the mod causes a strange bug that removes the sky texture, clouds, sun, and moon from whatever worlds it's loaded up in. With shaderpacks it causes the sky to either flicker, be a solid gradient, or pure white. If I downgrade the mod version to 1.12.1 the sky returns to normal but resizing lacks to change the POV and entity size besides cosmetically.
Minecraft Version 1.12.2
The mods I am using with my setup along with Lilliputian are:
Optifine 1.12.2 HD U C6
MoVillages 1.12 ver1.5.4
ClassicCombat 1.12 ver1.0.0
MCA (Minecraft Comes Alive) 1.12 ver5.3.1universal
Radixcore 1.12 ver2.2.1universal
MorePlayerModels 1.12
Xaeros Minimap 1.12 ver1.13.9
NOTE: I have tried moving around mods to see if there were any conflicts. From doing this I found it's only when Lilliputian is in my setup that I come across this issue.
Sky before Lilliputian
Sky with Lilliputian
Lilliputian and Chocapic13 V6 Lite Shader
Thank you for your time.
When dealing or receiving damage when tiny or large or when the attacker is tiny or large no damage is done or received differently than when any are normal size.
A friend was doing some testing for some stuff using this mod, and encountered something that upon further testing, was discovered.
In this mod, the Growth II potions change what they hit to a 4x multiplier, where as in Gulliver, the Embiggening II potions changed what they hit to a 8x multiplier. I was wondering if this was intended, a bug, or something else?
Recently, I've noticed that when I close survival worlds I've already played in for 30+ minutes, it will say that my game "has crashed." Not sure why it's happening, or if it's even a severe problem at all, but it said Lilliputian was the suspected culprit. I seem to be able to rejoin affected worlds fine, but on the off-chance that it's actually fully crashing somebody's game (and/or corrupting their worlds), I thought it'd be a good idea to post the log here.
Here's the log in case you want to have a read:ย https://paste.dimdev.org/ecugedibix.mccrash
When I change to player size to e.g. 0.125 the player size does actually change, but the screen just bugs out and twitches a lot.
Can this please be fixed? My whole gamemode is now ruined :(
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