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dragongame-unity2d's Introduction

DragonGame

https://btuhan.itch.io/dragon-attack
This my second project on Unity. It's a basic flappy bird clonish game with launching projectile mechanics and enemies.
I finish this project while studying an udemy course and also added new mechanics and changed a lot of things.
You can find the similar sample project on the udemy course "Unity 2D Temel C# ve Doğru Kodlama Eğitimi - Berk Terek".

Apart from the sample project i added:

  • New enemy that can launch projectile like the player in a random time and its spawner.
  • Enemy death particles
  • Different sounds that differences with the enemy type
  • Scrolling background
  • Fewer spawners that randomly generates the spawn position
  • Added tree obstacle spawner also to the top thus, i think the game had been much better
  • Different scores from killing different enemies
  • Getting score while keep going without any need to kill enemies
  • Different background, different background boundaries, different menu and gameover canvas

In-Game Footage

img4 img2 img1 img3

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