cs251's People
cs251's Issues
write logic to build up an array given random numbers
[hw3] graphical implementation doesn't use correct horizontal positions for children
the current program prints it out as a graph (if there's one child, it doesn't place it on the left or right. just middle)
check whether randomIntWithMax(maxInt) includes maxInt or not
check why we need i>=0 in delete from array and list logic
invisible node fix for horizontal position of children needs to use unique random numbers
the fix for #14 just creates invisible nodes with random values. These random values cannot ever be the same as any real values.
Easiest fix is to use negative random numbers (assuming no negative input values)
check if data structures can hold non-unique values
[hw3] tree edges are displayed even for elements that don't exist (not completely full tree)
record timer data results for a long run
[hw3] heap display does not dynamically change width
it's easy to fix: just change the width based on the number of levels
write logic to delete linked list
delete node from linked list
finish lab10, make it display results properly
right now, as of fac76b7 , the code actually performs a BFS to the number of levels required, but only prints out the levels it traversed (doesn't display the edges from one node to another).
write logic to delete elements from array one by one
[hw3] use new sample code for heap implementation
specifically, the changes will make the program read input from the user...
https://www.dropbox.com/s/hxjcc7v2d95piiq/heapForProg3.cpp?dl=0
node struct definition and other function definitions
write logic to build up a linked list
insert node into linked list
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