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Games-spn

Relevant Files:

(All in ./Assets/)

Lane-Jumping:

  • JumpBetweenLanes.cs -> Attach to Player and assign PlayerJumpPreset.asset
    as JumpPreset. Then assign the tag lane to any GameObject you want
  • PlayerJumpPreset.asset -> Configures Player-Jump characteristics.
    • Both Curves have to go continuously from 0 to 1 on the x-axis
    • VerticalMovement-Curve has to start and end at y=0
    • Horitontal-Curve has to start a y=0 and end at y=1
    • Everything in between is totally free
  • JumpPreset.cs -> For constructing new Jump presets through ScriptableObjekts

Day-Night Cycle:

  1. Set Lighting/Environment/Environment Lighting/Source to Color
  2. (similar to lane jumping setup)

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