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editor's Issues

[BUG] bridge. never updates files in com.mojang

Summary
When editing a file, bridge. doesn't update it in the com.mojang folder.

To Reproduce
Steps to reproduce the behavior:

  1. Set up and open bridge.
  2. Allow permission to data and com.mojang folders
  3. Select an addon
  4. Edit a file

Observed behavior
The file updates in the projects folder, but doesn't update in the com.mojang folder.
Expected behavior
The file updates in both folders.

Screenshots / File Attachments
Projects Folder:
donut_block json - Notepad 7_19_2021 2_13_19 PM
com.mojang Folder:
donut_block json - Notepad 7_19_2021 2_14_58 PM

Platform:

  • OS: Windows 10
  • App Version: v2.0.0

Additional context

  • The addon I selected was originally created with bridge. v1.7, I think. I don't know if that has anything to do with it.
  • I know that it doesn't work with behavior packs or resource packs, but I don't know if it works with skin packs because I can't find out how to do skin packs with bridge.

Validate Commands

TODO

  • extract validating a single line to its own function
  • additional values schema
  • is optional
  • selector
  • blockState
  • scoreData
  • jsonData
  • translation keys

Notes on block data:
in the format ["long string" : number | "long string", ... ]

Link to mc function data for ease of access here

[BUG] Tree editor cannot create recipes

Summary
A clear and concise description of what the bug is.

with the tree editor you cant make recipe and some stuff is broken pls fix it i cant make any mods with this bug's
and maby i just go to v1 of bridge bks its good there

[BUG] bridge crashes Chrome (in macOS)

Summary
When opening bridge for first time Chrome crashes (even when you open a old project)

To Reproduce
Steps to reproduce the behavior:

  1. Open bridge-editor for first time (skip com.mojang)
  2. Create a new project.
  3. Chrome crashes.

or

  1. Open bridge-editor (on a old project)
  2. Chrome crashes.

Screenshots / File Attachments
none (only the chrome report crash but this is not chromium)

Platform

  • OS: macOS 10.14 (with Chrome 93)
  • App Version: 2.0.3

Pack paths in config.json not respected

Summary
When I change the pack paths in the project config.json, the packs are not correctly located. After perusing the source it looks like the pack paths from the config.json are read into the config object and then never actually used by loadPacks, PackTypes, etc.

To Reproduce
Steps to reproduce the behavior:

  1. Create new project
  2. Close bridge
  3. Rename or move packs (e.g. 'BP' => 'Behaviour_Pack')
  4. Update config.json with new pack paths (e.g. './BP' => './Behaviour_Pack')
  5. Open bridge

Observed behavior
Bridge cannot find the packs
Expected behavior
Bridge finds the packs in their new location

Platform:

  • OS: Windows 10
  • Browser: Chrome 92.0.4515.131
  • Bridge: 2.0.3
  • Also checked on dev branch: bdfe4fb

Additional context
I came across this while trying to transition a project in a git repo into a project folder. After trying to change the paths, I've worked around with a couple of sym links so bridge sees the BP and RP folders and the git repo preserves its history.

[BUG] bridge. gets stuck loading after saving twice

Summary
When I save the first time, I can still use the program. However, when I save a second time, whether that be on the same file or a different one, the loading box never goes away.

To Reproduce
Steps to reproduce the behavior:

  1. Set up and open bridge.
  2. Give bridge. the necessary permissions
  3. Choose an addon to edit
  4. Choose a file or files to edit
  5. Save twice

Observed behavior
The program immediately locks up.
Expected behavior
The program closes the loading dialog once it finishes saving.

Screenshots / File Attachments
Miscellaneous Features - bridge  v2 7_19_2021 2_45_47 PM

Platform:

  • OS: Windows 10
  • App Version: v2.0.0

Additional context
I can't remember, but when I went to get the screenshot, I think it might have locked up on the first save. I had it open before, but I can't remember if I had saved before.

Block preset broken

error message says failed to access "data/packages/minecraftBedrock/preset/block/blank": directory does not exist.

[BUG]

Summary
my function files didn't carry any information whenever bringing them from bridge v1 to bridge v2

To Reproduce
Steps to reproduce the behavior:

  1. upload files from v1 to v2

Observed behavior
A clear and concise description of what happened
Expected behavior
A clear and concise description of what you expected to happen.

Screenshots / File Attachments
If applicable, add screenshots to help explain your problem or upload files to help us reproduce the bug.

Platform (please complete the following information):

  • OS: [e.g. Windows 10]
  • App Version: [e.g. 0.13.3]

Additional context
Add any other context about the problem here.

[BUG] Audio being loaded from wrong url

Summary
A 404 error is caused by an attempt to load audio files that are not being sent to the client.

To Reproduce
Steps to reproduce the behavior:

  1. Go to bridge nightly
  2. Press Ctrl+Shift+J
  3. Scroll to the 404 error.

Observed behavior
No audio will play.
Expected behavior
Audio will play on certain buttons.

Platform (please complete the following information):

  • OS: Windows 10
  • App Version: 2.0.0-alpha.20

Additional context
The error is caused by a missing audio folder not being on the client side. I'm just not sure what the file path should be if the audio folder does not load on the client side.

Add support for mouse forward backward buttons

Summary
Other IDEs use this to jump to the previous document or line. Could be useful for faster editing

Alternatives/Considerations
Add keybinding settings for the mouse buttons and allow the user to select an action

[BUG] Broken new file window

Summary
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behavior:

  1. Go to 'three dots'
  2. Click on 'new file'
  3. Scroll down to '....'
  4. Observe result

Observed behavior
when i clicked new file it did not create new file and it made all buttons go grey and unuseable
Expected behavior
i expected it to create a file
Screenshots / File Attachments
If applicable, add screenshots to help explain your problem or upload files to help us reproduce the bug.

Platform (please complete the following information):

  • OS: Windows 10
  • App Version: 2.1.3]

Additional context
Add any other context about the problem here.

[BUG] File name mismatch of cat entity preset texture

Summary
When a cat entity is added an error is thrown that the texture file does not exits. Upon investigation I found that the actual file that is referenced has a typo in the file name. Instead of textureRedTabbyTame.tga it is saved as textureRedtabbyTame.tga causing the error.

To Reproduce
Steps to reproduce the behavior:

  1. Go to File
  2. Click on New File
  3. Add a Cat entity
  4. Observe result

Observed behavior
Preset Creation window remains open and error is thrown in background.

Screenshots
tabby_error

Platform:

  • OS: [e.g. Windows 10]
  • App Version: [e.g. v2.1.4]

[BUG]

Can not click off Join Discord

Steps to reproduce the behavior:

  1. Go to Bridge v2
  2. Click on the discord icon

Observed behavior
Clicking on the X or the LATER buton wont close the window

Expected behavior
close the window

Platform (please complete the following information):

  • OS: Windows 10
  • App Version: alpha 18

[Feature] Overwriting existing files

Summary
When dragging/dropping a file onto bridge which already has the same name (and type), allow us to overwrite the file or just manually set a path for the new file.

Alternatives/Considerations
Alternatives so far consist of either copying file contents, or copying the file's destination path

Additional context/Motivation
Would save time

[BUG]

Screenshot_20210926-142453_Chrome
Pressing the file button wont work

To Reproduce
Steps to reproduce the behavior:

  1. Go to File
  2. Click on 'new file
  3. Observe result

Observed behavior
Then it lags

Ability to install extensions both locally and globally

Summary
Ability to install extensions both locally and globally

Alternatives/Considerations
Apart from uninstalling a global extension and reinstalling it locally, there's no way to get get a local extension when it is already global.

Additional context/Motivation
This is useful when working with multiple people on a shared project.

[Feature] bridge 2 android

Summary
A clear and concise description of what the problem is.

Alternatives/Considerations
A clear and concise description of any alternative solutions or features you've considered.

Additional context/Motivation
Add any other context or screenshots about the feature request here.

Missing auto-completions inside of tree editor

Summary
when it doesn't show options
To Reproduce
Steps to reproduce the behavior:

  1. Go to 'add object or add value'
  2. Click on 'arrow to bring up options'
  3. Scroll down to '....'
  4. Observe result

Observed behavior
no options show up
Expected behavior
options to show up

Screenshots / File Attachments

Platform (please complete the following information):

  • OS: [e.g. Windows 10]
  • App Version: [e.g. 0.13.3]
    Screenshot (2)

Additional context
Add any other context about the problem here.

[BUG] Downloading New Data Takes a Really Long Time

Summary
I was really looking forward to this new generation of bridge, but it spent about 10 minutes on the "Downloading new data..." screen. My internet connection is fairly reasonable, I was able to download the package file directly from Github in about two seconds.

To Reproduce
Steps to reproduce the behavior:

  1. Open bridge
  2. Go through the configuration steps, giving permission for everything
  3. Wait about 10 minutes

Observed behavior
It spends a long time on the "Downloading new data..." screen.
Expected behavior
The editor loads fairly quickly.

Screenshots / File Attachments
Downloading new data...

Platform (please complete the following information):

  • OS: MacOS Big Sur
  • Browser: Chrome 91
  • App Version: v2.0.0-rc.1

[BUG] new project loads forever

Summary
When i attempt to create a project it loads forever

To Reproduce
Steps to reproduce the behavior:

  1. Go to New project
  2. Input project details
  3. hit create
  4. Observe result

Observed behavior
first time trying bridge 2 unable to create new project as it loads forever
Expected behavior
just wanted to make a project man ;(

Screenshots / File Attachments
image

Platform (please complete the following information):

  • OS: Windows 10
  • can't see a version number

Additional context

View model pane throwing a script error

Summary
The "View Model" feature shows nothing, devtools shows an error that it can't find textures?

To Reproduce
Steps to reproduce the behavior:

  1. Add Entity
  2. Open resource
  3. Click View Model

Screenshots / File Attachments
Screenshot 2021-09-02 122028
Screenshot 2021-09-02 122054

Platform (please complete the following information):
Windows 10
2.0.3

Additional context

  • Bridge project files are stored in OneDrive
  • Error only trips after clicking the View Model button
  • Made sure uBlock wasn't running (no other extensions)

[BUG] Long Loading Time

Summary
When creating a new project, or making a adding extensions to bridge. it gets stuck on the loading screen,

To Reproduce

  1. Click on extensions or new project.

  2. Click "create" tab.

Platform:

  • OS: [e.g. Windows 10]
  • App Version: [e.g. 0.13.3]

Auto Completion not completed

Auto completion was not fully set up or completed. Go to components and press ctrl+space then no suggested auto completion

Better persistent tabs

  • Persistent content tabs
  • Persistent preview tabs
  • Persistent foreign files
  • Sync scroll position
  • Save selections & cursor position

[BUG] Scroll bar does not contrast

Summary
On certain window sizes on the create project screen, it is not obvious that you need to scroll down to name your project. I sat there for like 5 minutes clicking the create button and it did nothing. I finally realized that it was greyed out and I needed to scroll down to finish setting up the project, but the scroll bar didn't contrast with the background so I didn't realize it at first.
To Reproduce
Steps to reproduce the behavior:
Open bridge to the create your first project screen

Observed behavior
The scrollbar doesn't contrast with the background
Expected behavior
The scrollbar should contrast with the background

Screenshots / File Attachments
Screen Shot 2021-08-21 at 15 22 24

Platform (please complete the following information):

  • OS: MacOS Big Sur 11.2.3 (Intel)
  • Browser: Chrome 92
  • App Version: 2.0.3

Custom components pt.3

  • Expose merge algorithm for custom components
  • #97
  • #98
  • Events as "public API surface": Register events that are callable when the component is added to a file

Tree editor: Auto-completions don't show when snippets are installed

"Iv found the issue with the auto completions but I was an idiot and I do apologise, snippets mess with the auto completions they remove all auto completions except for the snippets which doesn't allow anything do be added to anything other than said snippets not sure if the compiling issue is resolved but ill do some testing and figure out if its caused by this or something else to do with the extensions I had installed" - https://discord.com/channels/602097536404160523/813403646376411146/892171917514145884

[BUG] Compiler doesn't work?

Summary
When i click to compile the files nothing happens on minecraft bedrock and when i check com.mojang i don't see any file created into resources and behaivor.

To Reproduce
Steps to reproduce the behavior:
Just compiling the resource using the web or desktop app (both has the same problem) and no files are generated into com.mojang

Observed behavior

Expected behavior

Screenshots / File Attachments
Capture
same thing with behaivor file

Platform (please complete the following information):

  • OS: Windows 10
  • App Version: v2.0.3

Additional context
How can i solve this?

[Feature] Greet the user with a project selection screen

Summary
Instead of having a "default project" and launching the user right into it, the app should show a modal with the available projects/packs, an option to start the most recent one, and import projects, additionally with a toggle to import them into /developer_*_packs

Alternatives/Considerations
A project selection menu on the left sidebar OR a tree view with the projects.

It might be useful to group resource packs & behavior packs that are "one project" together. (EDIT: just realized that resource packs are automatically linked. There is no way to open resource packs that don't have a behavior pack linked.)

Additional context/Motivation
I am still stuck trying to find a way to edit another project. Only found the "default pack" option in the settings, but that does not change resource packs.

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