Tobias Brandner's Projects
A little Repository to showcase design patterns and programming paradigms in C/C++
Movement in video games is a essential part when it comes to enjoying a game, especially while playing 3D Jump'n Runs. But what defines good movement and how can we make it feel good?
Box2D is a 2D physics engine for games
My portfolio website
Prompt Learning for Vision-Language Models (IJCV'22, CVPR'22)
This Java project creates random mazes(height*width can be adjusted) and safes them as a txt file.
This repository explores Crowdbased Help Facilites in the Godot Engine
A PyTorch toolbox for domain generalization, domain adaptation and semi-supervised learning.
This project consists of 3 parts. At the core lies the Eternal Engine, self written game engine in C++, the Doomed Editor, a GUI for using the engine, and Project Quack, a very simple 2D Jump'n Run
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
This is a demo project for initializing a godot code project with the vs code plugin godot-tools and git.
Hazel Audio is an audio library designed for Hazel
We are truly sorry! This repo is a playground for UnrealEngine projects.
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Playing around with Rust and blazing through the official Rust Book. This repo holds the work package 12 - An I/O Project: Building a Command Line Program, where we build a simple grep program to search for a key word in a file.
Little repository for the Python exercises in Machine Learning for Natural Languange Processing.
Investigating movement parameters for jump'n run movement in 3D games. Especially focusing on jumping and climbing.
Tweaking [CoOp](https://github.com/KaiyangZhou/CoOp) for a multilangual object class detection. Therefore we like to use other pretrained models from [open clip](https://github.com/mlfoundations/open_clip) and use other datasets more suited for a multilangual setting.
Just a small Repository to share and work on Natural Language Processing exercieses
A Repo to store my seminar about upsampling technologies, in particular FSR, DLSS, XeSS, TSR
Wumpus World is a round based Text Adventure, where you try to find and hunt a wumpus in a dungeon.
A YAML parser and emitter in C++