http://docs.unity3d.com/Documentation/Manual/ExternalVersionControlSystemSupport.html
Like Battle Ships, but better.
Turns out we want to do what these guys are doing, but haven't released.
Ask us.
- Unity time now
- Networking/Multiplayer
- http://docs.unity3d.com/Documentation/Manual/NetworkedMultiplayer.html
- http://www.paladinstudios.com/2013/07/10/how-to-create-an-online-multiplayer-game-with-unity/
- matchmaking servers?
- http://www.smartfoxserver.com/download/sfs2x#p=installer
- free up to 100 players for free/commercial
- http://www.electrotank.com/es5.html
- also free up to 50 users?
- Do we even need one? IP's are fine... Dont care about listing matches and whatever. This is a LAN only game
- Does the 'MasterServer' do it for us?
- http://www.smartfoxserver.com/download/sfs2x#p=installer
- unity tiled import
- auto collisions: http://karnakgames.com/wp/unity-tiled-tilemaps/
- as a mesh: https://bitbucket.org/PolCPP/unitmx/overview