Giter Club home page Giter Club logo

repl's Introduction

REPL_logo

All Contributors

A twist on the use of REPL, which stands for read–eval–print loop in computer programming. This repository aims to become a central place to share resources that other learners have found useful, especially in the context of studying a BSc Computer Science offered by Goldsmiths, University of London 🏫.

Good luck in your journey!

As the first cohort of students enrolling in this ~100% online programme, it is in our interest to cooperate in order to maximize our chances of celebrating all together when we graduate.

Good luck to all and may this path fulfill you, knowing that you will find support along the way!

Note on copyrighted material

❗ This is not a place where you'll find prohibited content, such as leaked confidential information and copyrighted material. Anything that could potentially fall under the regulations of the University of London will be removed if it appears by accident and you are welcome to report it. πŸ‘


Useful resources

How to ask for help?

Reaching out to tutors and SRMs

Despite being ~100% remote, this degree is equipped with a team of tutors and SRMs (Student Relationship Managers) that can help you find what you need.

  • For module-specific inquiries, you can reach out to your tutors in the appropriate discussion forums on Coursera. Access any module you are enrolled in from the home page of this degree on Coursera.
  • For non-academic questions, you can write in the Reach out forum on Coursera.
  • For private matters and other types of inquiries, you can write an email to [email protected] or find an alternative route in this section, including phone numbers, Student Advice Center, Slack workspace and Discord server.
General advice on how to ask and find answers

Succeeding in this degree has a lot to do with how resourceful you are. This page is meant to be a helpful guidance along the way, but developing a few key skills on your own will become an increasing necessity, including being able to research online, debugging code effectively and knowing how to ask questions.

To get started on that learning path, please refer to the following web pages:

Modules in the curriculum

Level 4 (year 1+)
Module name Module code Written exam? Slack channel
Algorithms and Data Structures I CM1035 Yes #cm1035-algos-data-i
Discrete Mathematics CM1020 Yes #cm1020-discrete-math
Fundamentals of Computer Science CM1025 Yes #cm1025-fundamental-cs
How Computers Work CM1030 Yes #cm1030-hcw
Introduction to Programming I CM1005 No #cm1005-intro-prog-i
Introduction to Programming II CM1010 No #cm1010-intro-prog-ii
Numerical Mathematics * CM1015 Yes #cm1015-numerical-math
Web Development CM1040 No #cm1040-web-dev

* Not available for October 2019-March 2020

Level 5 (year 2+)
Module name Module code Written exam?
Agile Software Projects CM2020 No
Algorithms and Data Structures II CM2035 Yes
Computer Security CM2025 Yes
Databases, Networks and the Web CM2040 Yes
Graphics Programming CM2030 No
Object Oriented Programming CM2005 No
Programming with Data CM2015 Yes
Software Design and Development CM2010 Yes
Level 6 (year 3+)

There is a total of 13 possible modules in Level 6. Out of these, 6 need to be taken along with a final project in order to graduate. A student may either choose a specialism (see below) but may also opt against a specialism to be able to study any 6 of the following modules.

Module name Module code Written exam?
3D Graphics and Animation CM3045 Yes
Advanced Web Development CM3035 No
Artificial Intelligence CM3020 Yes
Data Science CM3005 No
Databases and Advanced Data Techniques CM3010 Yes
Games Development CM3030 Yes
Intelligent Signal Processing CM3065 No
Interaction Design CM3055 Yes
Machine Learning and Neural Networks CM3015 Yes
Mobile Development CM3050 No
Natural Language Processing CM3060 Yes
Physical Computing and Internet of Things CM3040 No
Virtual Reality CM3025 Yes
Specialisms

Each specialism contains five prescribed modules from the above 13. All five must be completed along with one elective module from any other specialism. The specialisms are:

Final project

A final project must also be completed to graduate. If a student is opting for a specialism, they are strongly encouraged to select a relevant topic for the final project.

Notes (students, professors, academic background)

Calendar due dates and events

Google Calendar
  • Find out what, when and where things are happening with this Google Calendar.
  • If you have a Google account, you can follow this link instead.
See what's the current week
  • Find out what week we are on right now in this very semester by following this link (probably one of the simplest yet useful user interface you will ever see).
Sync deadlines and events from Coursera
  • "Automatically sync all the deadlines and other related items from all active courses to your calendar." Simply visit the account settings page on Coursera and click on the Calendar Sync tab to see options to sync with Google Calendar, Apple Calendar and others.

Documents and resources provided publicly by the University of London

Documents
Webpages of interest

Stay in touch

What's happening at Goldsmiths
  • Blog.DoC - "This is the blog for Goldsmiths' Department of Computing. If you are a student, graduate or staff member of Goldsmiths Computing and you want to share news, photos or stories about your work, email our blog editor at: [email protected]"
  • Computing events, seminars & conferences - "The Computing and Psychology departments' regular seminars encompassing various aspects of cognition, computation and culture. All are welcome to attend."
  • Goldsmiths Computing (Twitter) - "Creativity, independence and learning by doing. Computing at Goldsmiths, University of London."
  • Goldsmiths, UoL students (Twitter) - "The official account for students at Goldsmiths, University of London. Online Mon-Fri 9-5pm."
  • Hacksmiths - "Hacksmiths is the student-run tech society at Goldsmiths. Our mission is to provide an opportunity for people in all departments and from all backgrounds the chance to learn about, and play with, technology."
Contacting UoL
Contacting other students in this programme

More software options for video conferencing on this page.

Getting ready: Study and work options


Contributors ✨

Thanks goes to these wonderful people (emoji key):


Aleksandar Milosevic

πŸ’» πŸ“–

Ankush Menat

πŸ“–

Anthony Morris

πŸ“–

Arjun Muralidharan

πŸ“–

Blair Currey

πŸ’» πŸ“–

Chris Castelo

πŸ“–

Danny Callaghan

πŸ“–

David Moreno

πŸ“–

Diego Cabrejas

πŸ“–

Felipe Balbi

πŸ“– πŸ–‹

gsej

πŸ“–

Irfanullah Jan

πŸ“–

Kajetan Maurycy Olszewski

πŸ“–

MichaΕ‚ Ε»uber

πŸ“–

Ryan Slevin

πŸ“–

Spencer Eick

πŸ“–

SΓ©bastien Lavoie

πŸ’» πŸ“–

Xuan Lim

πŸ“–

Gerhard Lourens

πŸ“– πŸ’»

This project follows the all-contributors specification. Contributions of any kind welcome!

repl's People

Contributors

sglavoie avatar felipebalbi avatar texify[bot] avatar allcontributors[bot] avatar ankush avatar zubmic avatar imgbot[bot] avatar damog avatar gstarch avatar amilos avatar arjunmuralidharan avatar turn1a avatar irfanullahjan avatar amorriscode avatar blaircurrey avatar chriscastelo avatar ryanslevin avatar eicksl avatar hayashiesme avatar stillsw avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    πŸ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. πŸ“ŠπŸ“ˆπŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❀️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.