In its current state, fncoach doesn't do much. Here's what it currently does:
- Updates library of weapons/locations & populates GUI with this information.
- Takes user input.
- Sends user input to a local SQLite3 database.
Here's what I want it to do:
- Analyze the user's inputted data.
- Use predeictive modeling to determine players' playstyle.
- Suggest improvements/what to practice based on this information.
- Display useful statistics (ie. what weapon you die to the most).
The application is for anyone looking to improve at the game, but needs a headstart in developing an active analytical playstyle.
- Beginners can use it to determine their initial playstyle and make adjustments accordingly.
- Intermediate players can use it to take their gameplay to the next level.
- Pro players can use it as a valuable reflection tool to discover areas of weakness.
I'll be updating this readme every 2 weeks, and keeping track of the development process in a devlog. As soon as it's in a functional state, I'll be looking for user feedback.
p@