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animalhusbandry_eco's Issues

animaly husbandry v13b

i got this on eco version 0.9.7.13

`[08:02:23] Failed to start the server. Exception was Exception: Exception
Message:E:\SteamLibrary\steamapps\common\Eco Server\Mods\UserCode\animal husbandry\FreshMilk.cs(27,26): error CS1715: 'FreshMilkItem.BaseShelfLife': type must be 'float' to match overridden member 'FoodItem.BaseShelfLife'
Source:Eco.ModKit

System.Exception: E:\SteamLibrary\steamapps\common\Eco Server\Mods\UserCode\animal husbandry\FreshMilk.cs(27,26): error CS1715: 'FreshMilkItem.BaseShelfLife': type must be 'float' to match overridden member 'FoodItem.BaseShelfLife'
at Eco.ModKit.RoslynCompiler.HandleCompilerError(ImmutableArray1 diagnostics) at Eco.ModKit.RoslynCompiler.Compile(AssemblyLoadContext assemblyContext) at Eco.ModKit.RoslynCompiler..ctor(AssemblyLoadContext assemblyContext, String modsDirectory, String modsAssemblyPath) at Eco.ModKit.RoslynCompiler..ctor(String modsDirectory, String modsAssemblyPath) at Eco.ModKit.ModKitPlugin..ctor() at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions) Outer Exceptions: Exception has been thrown by the target of an invocation.

Save Spawn Reset

No errors visible while mod is installed causes players to reset to spawn point after logout.

Animal Feeder and Small Animal Pen become solid green when highlighted

When playing Eco 0.9.7.7 beta-431 with "Animal Husbandry (9.7+) for ECO, version 1.0.0, Dec 12th, 2022", I noticed that highlighting the animal feeder and small animal pen causes the entire object to become solid green, rather than getting a small green outline.

I figured this might be something I could fix, but I didn't find the source for the Husbandry2.unity3d asset bundle that contains the assets. Is that something we have? Or would be able to get access to from the original mod author?

My first thought is that it might be as simple as an incorrect check mark on a HighlightableObject component.

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