Comments (2)
@osvaldolove is working on this and had some good ideas.
Note: we should implement this in a libretro-friendly way, if possible.
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@HoraceAndTheSpider
I've added some code in the recent updates that allows custom mapping of any key to any function.
The plan is to use that to allow mapping for any control in the emulator to any key (and eventually controller button, but that's not fully done yet).
It's already active in the Misc menu, to map the functions "Quit" and "Enter GUI" to any key you want. It seems to work well and saves to the config file properly.
Once this is tested a bit more and the controller buttons work also, I'll add it in the Custom Controls section also, replacing the hardcoded dropdown lists.
from amiberry.
Related Issues (20)
- PanelCPU.cpp -->> helptext needs some fixing [English/formatting] HOT 1
- When GUI window becomes inactive, contents are no longer redrawn/updated HOT 2
- Using --autoload cmdline option results in seg_fault HOT 6
- Multiple Controllers' Buttons Not Working in RetroPie HOT 8
- PanelFloppy.cpp ....GUI and helptext formatting [spawn of commit a27b3b3] HOT 2
- Ambiguity wrt internal/replacement ROM usage HOT 4
- NumLock "flash" doesn't work while DFx working HOT 7
- Extend 'save this disk config' to provide same facility for whdload archives? HOT 7
- Amiberry splash-screen sometimes red, sometimes cyan (whdbooter auto configurator) HOT 2
- GCC13.1 build fails HOT 4
- Hotkey selection not saved to amiberry.conf [GUI --> Miscellaneous ] HOT 1
- Fullscreen toggle hotkey not working HOT 4
- Odd display handling when quitting amiberry [GUI] HOT 9
- Amiberry on macOS M1 crashes when I try to use Drawbridge (Greaseweazle) real drive as DF0 HOT 9
- Selected 'FullScreen' hotkey not saved to amiberry.conf [GUI --> Miscellaneous ] HOT 3
- macOS M1 native builds no longer released HOT 5
- uae-configuration crashes Amiberry HOT 4
- Amiberry v5.6.1 binary tarball broken on Debian 10.13 HOT 4
- Floppy drive sounds not working?
- CPU usage in native Status Line always displays 0% unless using Fastest Possible HOT 12
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