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godot-uv-tools's Introduction

godot-uv-tools

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Simple Godot 4 plugin to that includes various tools to manipulate UVs.

  • ProtoCube node. Automatically performs a cube projection so that prototyping textures scale: image

After scaling on the x axis, notice that the texture repeats and does not stretch: image

  • ProtoBody node. Basically the same as ProtoCube but wraps with a Rigid/StaticBody3D and collision shape.
  • Quick texture selection for the purposes of prototyping:
  • image

Godot Versions Tested

  • v4.2.1

๐Ÿš€ Install & Use

  1. Download this repository, or download from the Godot Asset Library
    • Import the addons folder into your project (if it already isn't present).
  2. Activate the UV Tools addon under Project > Project Settings > Plugins. If an error dialog appears, restart the engine and try activating it again.
  3. Add a "ProtoCube" node to your scene. Drop a texture onto the Albedo of the material override, and then scale the cube. You should see the cube projection update so that the texture tiles.

โš ๏ธ Limitations

๐Ÿ  Links

๐Ÿ—’๏ธ License

MIT License

godot-uv-tools's People

Contributors

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Stargazers

Fumiya Funatsu avatar List.Coder avatar Danish Craft avatar  avatar Paul Barbato avatar George L. Albany avatar  avatar BasilYes avatar Jens Becker avatar QingYun avatar Amir .DEV avatar

Watchers

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Forkers

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