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Type: User
Type: User
require '../src/facebook.php'; // Create our Application instance (replace this with your appId and secret). $facebook = new Facebook(array( 'appId' => '436654269692198', 'secret' => '75ff9c20aa10b1dd058be4885b8030bd', )); // Get User ID $user = $facebook->getUser(); // We may or may not have this data based on whether the user is logged in. // // If we have a $user id here, it means we know the user is logged into // Facebook, but we don't know if the access token is valid. An access // token is invalid if the user logged out of Facebook. if ($user) { try { // Proceed knowing you have a logged in user who's authenticated. $user_profile = $facebook->api('/me'); } catch (FacebookApiException $e) { error_log($e); $user = null; } } // Login or logout url will be needed depending on current user state. if ($user) { $logoutUrl = $facebook->getLogoutUrl(); } else { $loginUrl = $facebook->getLoginUrl(); } // This call will always work since we are fetching public data. $naitik = $facebook->api('/naitik'); ?> <!doctype html> <html xmlns:fb="http://www.facebook.com/2008/fbml"> <head> <title>php-sdk</title> <style> body { font-family: 'Lucida Grande', Verdana, Arial, sans-serif; } h1 a { text-decoration: none; color: #3b5998; } h1 a:hover { text-decoration: underline; } </style> </head> <body> <h1>php-sdk</h1> <?php if ($user): ?> <a href="<?php echo $logoutUrl; ?>">Logout</a> <?php else: ?> <div> Login using OAuth 2.0 handled by the PHP SDK: <a href="<?php echo $loginUrl; ?>">Login with Facebook</a> </div> <?php endif ?> <h3>PHP Session</h3> <pre><?php print_r($_SESSION); ?></pre> <?php if ($user): ?> <h3>You</h3> <img src="https://graph.facebook.com/<?php echo $user; ?>/picture"> <h3>Your User Object (/me)</h3> <pre><?php print_r($user_profile); ?></pre> <?php else: ?> <strong><em>You are not Connected.</em></strong> <?php endif ?> <h3>Public profile of Naitik</h3> <img src="https://graph.facebook.com/naitik/picture"> <?php echo $naitik['Devel']; ?> </body> </html>
Heroku Client
require '../src/facebook.php'; // Create our Application instance (replace this with your appId and secret). $facebook = new Facebook(array( 'appId' => '436654269692198', 'secret' => '75ff9c20aa10b1dd058be4885b8030bd', )); // Get User ID $user = $facebook->getUser(); // We may or may not have this data based on whether the user is logged in. // // If we have a $user id here, it means we know the user is logged into // Facebook, but we don't know if the access token is valid. An access // token is invalid if the user logged out of Facebook. if ($user) { try { // Proceed knowing you have a logged in user who's authenticated. $user_profile = $facebook->api('/me'); } catch (FacebookApiException $e) { error_log($e); $user = null; } } // Login or logout url will be needed depending on current user state. if ($user) { $logoutUrl = $facebook->getLogoutUrl(); } else { $loginUrl = $facebook->getLoginUrl(); } // This call will always work since we are fetching public data. $naitik = $facebook->api('/naitik'); ?> <!doctype html> <html xmlns:fb="http://www.facebook.com/2008/fbml"> <head> <title>php-sdk</title> <style> body { font-family: 'Lucida Grande', Verdana, Arial, sans-serif; } h1 a { text-decoration: none; color: #3b5998; } h1 a:hover { text-decoration: underline; } </style> </head> <body> <h1>php-sdk</h1> <?php if ($user): ?> <a href="<?php echo $logoutUrl; ?>">Logout</a> <?php else: ?> <div> Login using OAuth 2.0 handled by the PHP SDK: <a href="<?php echo $loginUrl; ?>">Login with Facebook</a> </div> <?php endif ?> <h3>PHP Session</h3> <pre><?php print_r($_SESSION); ?></pre> <?php if ($user): ?> <h3>You</h3> <img src="https://graph.facebook.com/<?php echo $user; ?>/picture"> <h3>Your User Object (/me)</h3> <pre><?php print_r($user_profile); ?></pre> <?php else: ?> <strong><em>You are not Connected.</em></strong> <?php endif ?> <h3>Public profile of Naitik</h3> <img src="https://graph.facebook.com/naitik/picture"> <?php echo $naitik['Devel']; ?> </body> </html>
Thinking
A declarative, efficient, and flexible JavaScript library for building user interfaces.
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The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
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JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
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We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
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Data-Driven Documents codes.
China tencent open source team.