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quakemonkey's Issues

License?

This project sounds cool, but could you add a license to it? Like BSD, LGPL, etc...

I'm not sure I'm comfortable incorporating it into anything if I can't find the license.

Thanks,
Isaac

Add support for multiple message types

Currently, the ACK just confirms that it has received a message with a certain ID. If it also includes the class, mutliple DiffHandlers can be active simultaneously.

Problem with values not updating

I'm trying to use this library, since it looks pretty simple. But the Vector3f positions aren't updating inside an array? Here's what my Game State Message looks like:

public class GameWorldState {

public int tick = -1;
public HashMap<Integer, PlayerGameState> players = new HashMap<Integer, PlayerGameState>();

}

public class PlayerGameState {

//equal to connection ID
public int controlledBy = -1;
public int clientTick = -1;
public Vector3f position = new Vector3f();
public Vector3f viewDirection = new Vector3f();
public float eyeHeight = 0;


//0 to 1 of current primed arrow power
public float arrowPower = 0;

}

I've verified right before the diffHandler is called to send it that the position is indeed updating. On the receiving end it just stays the first value forever.

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