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Minimum Game

This is a template Top-down 2D pixel art game for the Godot Engine. There's not much gameplay. The object is to simply collect all 9 treasures (the yellow squares), and avoid the traps, (the red squares). The green squares and monsters, but they don't do anything and die as soon as you touch them.

The template includes:

  • A main menu
  • A pause menu
  • A victory screen
  • A HUD
  • 4 rooms (2 slightly bigger than the screen area)
  • A camera that follows the player (only noticeable in the 2 bigger rooms)
  • Autosaves whenever a room is entered
  • Sound effects

License

All source is licensed under the MIT license, as described in the LICENSE.md file. All assets, except those noted below, are under the CC0-1.0 license

Copying

mago3.ttf by Nimble Beasts Collective, CC0-1.0 Source: https://nimblebeastscollective.itch.io/magosfonts

coin-flip.wav Copyright (c) bone666138, CC-BY-3.0 Source: https://freesound.org/people/bone666138/sounds/198877 / Clipped from original

trap.wav Copyright (c) 2015 Little Robot Sound Factory, CC-BY-3.0 Source: https://opengameart.org/content/fantasy-sound-effects-library Trap_00.wav

switch9.wav by Kenney, CC0-1.0 Source: https://www.kenney.nl/assets/ui-audio

player.png Copyright (c) 2014 Juan Linietsky, Ariel Manzur, Godot Engine contributors, MIT Source: godot-demo-projects / trap.png, obstacle.png and enemy.png are derived from this original

sword-hit.wav by Pedro Santo, CC0-1.0 Source: 52458__audione__sword-01.wav https://freesound.org/people/audione/sounds/52458 / Clipped from original

Formant_1.wav by Nick Farnan, CC0-1.0 Source: https://opengameart.org/content/royalty-free-game-music-loops

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