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Pokemon Go pokeRadar for Android
After login in with v1.01 the app minimizes but no further action afterwards like the overlay nor button
On Galaxy A3 2016 with android 5.11
Samsung Galaxy Core Prime, Android 5.1.1. Last working version was 0.2 which still works, but I had no luck with any of the newer versions :/.
The app is otherwise awsome and thank you for all the hard work!
In on v0.3 and it seems that the scanner does not move with me. The location is updated properly on the map but it only ever scans the starting area where the app was launched.
I don't know if that is because of the search algorithm having to complete in the previous location or a general issue.
The app's overlay closes/crashes when PokemonGo starts up and has to restart even minimized.
The horizontal search area shows extremely wide. In the attached screenshot you can see that even with the horizontal distance minimized, it still extends 5 times as wide as it is tall. I think this is affecting the search algorithm as well, as it only ever shows pokemon in a narrow vertical strip on my current location.
Pressing the icon to open the map on a Galaxy S6 Edge is very difficult. It will take multiple attempts. I found the easiest way to do it is to literally press on the edge of the curved surface. I do know facebook messager doesn't have this problem, so their may be a way to fix it so it is not so close to the edge of the phone.
As per mentioned in discord, so far all release version from v1 till latest v1.5 in play store will crash either on startup or crash after press login. Apparently it is a Xiaomi specific issue.
I am running Xiaomi Redmi Note 3 with MIUI 7.5 running Android 5.1.1.
As I see, the app correctly find the position if you are under a Wi-Fi network but the scanner won't start until GPS is active.
Is possible to improve it so isn't required to activate GPS just to fix initial position?
I get the notification, but it does not vibrate. or make a sound v2.42
Just tried v 1.2, I got a white screen and then app crashes. My 1.1 I managed to get to login, but after login, it kicks me out to home.
Only v0.2 worked great for me, with only GPS stop tracking after around 10s or so. I have to open the app again to refresh the tracker.
v0.3 worked, but very buggy and crashes a lot so I didn't try much.
My Device is Xiaomi Redmi Note 3 with MIUI 7.5 running Android 5.1.1.
got android 5 on c6603
When logging in an empty toast message appears at the bottom on successful login. Login fields are replaced with you are logged in though. Incorrect user/pass gives toast saying login unsuccessful.
Version 1.5 stability/login fixes
As described above. Still no luck for me.
When you zoom in to find the exact location of your Pokemon, your position quits updating for several seconds.
I'm guessing you did this to solve the auto-zoom out behavior that occurs when moving.
In 0.3 and before, you could zoom in on you Pokemon and watch your position pin close in on the Pokemon. It was slightly annoying in that if you took your finger off the map it would zoom back out (because the map was moving), however, I think it was the better solution as you could see the street your approaching and not miss the turn. (so long as you kept your finger on the map to prevent the zoom out).
Love the app and works rather well straight out of the box for me.
I just thought I'd mention that when it comes to bubbles, there is no perfect place to put it on the screen. As such, it would be great if we could drag the minimized pokeball to a location of our choosing like facebook chat heads and such so that if the ball happens to obscure a button or block of text that we can move it out of the way.
Also, as I don't see any easy method of closing the app, so you could even drag it to the bottom middle to "delete" or close the app.
Thanks for all your awesome work!
After about 30 minutes of play the updates stop. It appears that I am no longer actively logged in. Clicking the app and re-logging fixes but would be nice if it persisted.
I'm not sure what is going on, I tried to fork it to see if I could implement a radar setting but I keep getting this:
Error running app: This version of Android Studio is incompatible with the Gradle Plugin used. Try disabling Instant Run (or updating either the IDE or the Gradle plugin to the latest version)
I have the latest version of Android Studio and Gradle and it's not working :/
Hello and thanks for the awesome work.
I can't get the project to compile via 'gradle build':
> com.android.build.api.transform.TransformException: com.android.ide.common.process.ProcessException: java.util.concurrent.ExecutionException: com.android.dex.DexIndexOverflowException: method ID not in [0, 0xffff]: 65536
Any idea what this might be? I've thought about enabling multidex support, but that is supported >=5.0 and you don't seem to be needing it on your end.
APK downloads, go to install and the install button isn't executable. I can click on "Cancel" but not on "Install"
I'm on S7
FIXED. Nevermind :P
If you have the overlay open and you swipe the pokeball to the bin icon the pokeball disappear but the map remain open.
Then, also with the map closed, if you kill the application via recent apps after a random time appear an application error.
If you don't wait until the error appear and you reopen the app, the map and the pokeball doesn't became visible
My phone (Nexus 5) often kills the app for resource management. It's a real problem with Pokemon go demanding a lot from my aging phone. It all but defeats the purpose of the overlay because I have to restart it every several minutes.
Other apps like Tasker achieve protection from being killed by posting a persistent notification. Could you implement this as an option?
I am trying to install the APK on 4.4.2 Nox Emulator. I am getting the error message "There was a problem parsing the package."
It would be a nice addition if the app logged in by itself on startup
Currently I get the notification but no sound or alert. I've tried both with and without Vibrate on. Could sound be added?
It should be possible to retrieve information for Pokemon that spawn from Poke stops with an active lure module through pokestop.getFortData().getLureInfo()
I don't know if this is possible but adding an opacity slider some sort of options menu would be really nice.
Apparently the PTC allows you to register with proper long passwords but internally silently truncates them to 15 characters. Why anyone would do this is beyond me but I can't change it.
For those of us who have their >15 character passwords saved in a password manager it would be great if the app could truncate passwords to 15 characters so that the login works. Simpler to automatically truncate it than to keep telling users that no, their password is wrong, even though it's the same one they used to sign up. (Ideally even with a popup message if the password was >15 characters telling the user that they might want to change that)
Left the app opem for about 30 minutes and nothing is showing up on my radar. My nearby menu has quite a few showing up right now. Version 2.6
Instead of the pokeball at the top left being long-click to reopen, it is everywhere on the top half of the screen.
Would it be possible to change to a radar mode like the nearby box?
It would be nice to be able to play as the game was intended (since it's broken right now)
Since it's an overlay (which is awesome to use next to the app), it would be more awesome if the app would also have an IV calculator so that I can immediately tell if a Pokémon is worth keeping by inserting its stats in the calculator. What do others think?
[BUG]
Each time I launch the app I have to readjust search radius to my preference. (It is not saved).
[FEATURE REQUEST]
Add a dual radius option based on speed.
One for less than 10 mph, One for greater than 10 mph (or make the speed value user selectable too!)
Scenario: When driving @ 35mph, I use a SMALL radius so I don't miss anything. When walking or parked, it would be nice to enlarge the scan radius to find stuff further away.
When i try to open app, it crashing and say application has stopped.
Sony Z2 D6503 ANDROID 6.0.1
Niantic is throttling API requests. Your scan is way to fast. Add a speed setting or just slow it to 5.5 seconds between scans
I noticed that the pokeball can be minimised on the top-left or top-right.
When top-left, I am not able to tap on the top half of the screen.
Yesterday for some reason it was minimised on the top-right and I was able to tap on the top half of the screen. Is there a logic / way to minimised on the top-right?
Hi, (sorry, me again)
After a succesfull login the app simply minimise but doesn't provide a overlay. Attached is literally latest logfile.
benjy3gg_Log_2016-07-25_19-51-36.txt
1x succes login and 1x error login after minimise w/o overlay display
Would like to send a crash report via Google but that option isn't provided.
Another difference I notice, on my wife's phone, even when on error during login, the ball and and overlay does appear but crashes afterwards.
best regards.
For walking or riding the bike it would be nice to have this feature to scan nearby while on the move
It seems that compared to one of the old versions (v 0.22 i think), not all the nearby pokemon that have showed up there do show up in the newest version (v 1.01).
Refer to: https://www.reddit.com/r/pokemongodev/comments/4u30jd/android_pokeradar_scanner_appoverlay/d5prm9n
Thanks.
According to this:
https://www.reddit.com/r/pokemongodev/comments/4vuijn/psa_minimum_scan_refresh_now_10s/
It has been changed, meaning if the app just waits the 5sec that it currently does it misses out on 50% of the Pokemon.
This makes the multi-account-login feature more needed than ever, so that you can do the scan faster (say with 3 accounts)
Unable to interact with top half of screen even with map in Pokeball mode.
Asus Zenfone 2
Android 5.0
Xiaomi Redmi Note 3 Pro with Android 5.1.1. I made sure I have GPS enabled and overlay pop up allowed.
My History:
0.2 worked fine
0.3 buggy and crashes a lot
0.31 crash on startup
1.01 crash after login
1.2 cannot even log, crash on app startup
1.3 crash to home after login
1.4 cannot even get login screen. White screen and crash.
Currently only 1 radius is scanned at a time, it would be much better if we could add multiple logins that just do the same and scan the area that was not scanned for the longest (if they have free-time)
for about 1 day Pokemon is not already visible on the android.
Will there be an update on android, which fix it?
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