A very basic piece of software for making and maintaining a single 3d scene programmed in haskell Currently this only has the ability to manually add faces to a world and use vector calculations to determine when a vector hits a face etc. Eventually this should allow for a user to have the scene outputted visually as ASCII Art It will also allow for the user to have the objects in the scene move with matrix multiplication etc.
bee-taylor / ascii3dworld Goto Github PK
View Code? Open in Web Editor NEWA haskell program designed to make and maintain a basic 3d scene which can then be renderred using ascii-art