Feather
๐ชถ Friday Night Funkin':a Simple and extensible FNF Remake in the Godot Game Engine (4.1+)
LICENSE NOTICE
This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
Feather's goal is to simply be a personal mod engine made as an alternative to the base game and other engines, made for my own personal mods
Common questions may be answered in this document
Important
It is recommended that you have a bit of experience with the Godot Game Engine prior to using this for mods
You can go check you tutorials, their documentation, and do really anything to kickstart your Godot knowledge!
When creating new background stages, it is recommend that you use the ParallaxNode for creating new elements that have a Parallax Effect, you can easily set the scrolling of the Objects inside a ParallaxNode by setting its parallax_factor
variable to the desired values
Thank your for reading!
FEATURES!
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Custom Menus (partial, mostly not done)
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Dicord RPC Support (updates your status on discord as you play)
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New HUD which differs from base game
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Settings:
- Downscroll
- Toggeable Button Mashing (called: Ghost Tapping)
- Flashing Effects Toggle
- Reduce Motion, which reduces the camera and icon zooming
- Framerate Cap and VSync so you can play at any desired FPS, or lock to your Monitor's Refresh Rate
- Changeable Scroll Speed that overrides/increases the Chart Speed depending on its type
- and Many, many more...
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Overall many QoL features to feel as complete as possible
CREDITS!
If you have any questions as to how to use Feather for your projects, please contact me over on Discord
โ๏ธ @crowplexus