banuba / quickstart-android Goto Github PK
View Code? Open in Web Editor NEWQuick start examples for Banuba Face AR SDK on Android
Home Page: https://docs.banuba.com/face-ar-sdk-v1
License: MIT License
Quick start examples for Banuba Face AR SDK on Android
Home Page: https://docs.banuba.com/face-ar-sdk-v1
License: MIT License
I am currently using a 3rd party camera and I want to use the effect on that camera so I pushed the bitmap into the effectPlayer through the function effectPlayer.pushFrame () but currently it cannot display the effect, hope you for solution to solve this problem, thanks
From where we got other effect to add it in assets folder?
Task :effect_player_realtime_preview:collectReleaseDependencies FAILED
Execution failed for task ':effect_player_realtime_preview:collectReleaseDependencies'.
java.io.FileNotFoundException: /home/user/quickstart-android/effect_player_realtime_preview/:banuba_effect_player-release@aar (No such file or directory)
I get an error on release build
Hello,
I downloaded the banuba_effect_player minimal provided in the google drive. I added into the project and tried to use the pine apple glasses filter. But the app crashes with the following error.
--------- beginning of crash 2022-10-07 07:38:14.038 17231-17490/com.shohanrahman.blips A/libc: Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 17490 (CameraThread), pid 17231 (hanrahman.blips) 2022-10-07 07:38:14.039 17231-17534/com.shohanrahman.blips E/bnb_sdk: [bnb_sdk|07:38:14|0x0000007b76a99cb0|ERROR][resource_manager] Resource not found with specified URL: "flow/bg_vert.tflite". Search locations: file:///data/user/0/com.shohanrahman.blips/files/banuba/bnb-resources/effects/PineappleGlasses, file:///data/user/0/com.shohanrahman.blips/files/banuba/bnb-resources/bnb_js, file:///data/user/0/com.shohanrahman.blips/files/banuba/bnb-resources, file:///data/user/0/com.shohanrahman.blips/files/banuba/bnb-resources/effects, file:///,
Having too many assets bloats the APK size, how can we add additional effects and trigger only to download a specific effect only when needed?
Currently I can only find a
sdkManager.loadEffects()
and it loads the preloaded effects I placed in assets folder. Is there a way to upload the effects somewhere and access it dynamically to lighten the size of the APK.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.