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License: MIT License
PCVR Mod for Bendy and the Ink Machine
License: MIT License
I've defaulted laser sight off so people can't see their hands.
So, basically. The entire mod works just fine but my hands are in the ground not moving with my controller while BepInEx keeps spamming this error message every frame:
I am using a Pico 4 which might be the reason why, but it's both supported by SteamVR and OpenXR so I'm really not sure.
Also after about a minute the game crashes.
Hi! First off, I would like to say you've done an amazing job on this mod. I had a fun time playing trough the first and second chapter even though I almost pissed my pants.
Now, as for my issue, I want to get a fork of this working on Bendy and the Dark Revival. I'm aware the games are vastly different, however I'd like to reuse parts of your code as boilerplate, which I'm aware are borrowed from the Firewatch VR mod.
I haven't been able to get this working however. The patcher for the globalgamemanagers file seems to not be working for some reason and I would greatly appreciate it if you could help me out on this.
Here are my full logs:
[Message: BepInEx] BepInEx 5.4.21.0 - Bendy and the Dark Revival (11/15/2022 10:57:25 AM)
[Info : BepInEx] Running under Unity v2021.3.6.8233869
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info : BepInEx] Loaded 1 patcher method from [BendyVRPatcher 1.0.0.0]
[Info : BepInEx] 2 patcher plugins loaded
[Info : Console] Patching Bendy VR...
[Info : Console] installerPath D:\Downloads\BendyVRInstall - Copy\Mod\BepInEx\patchers\BendyVRPatcher\BendyVRPatcher.dll
[Info : Console] gameExePath E:\Steam\steamapps\common\Bendy and the Dark Revival\Bendy and the Dark Revival.exe
[Info : Console] Backing up 'E:\Steam\steamapps\common\Bendy and the Dark Revival\Bendy and the Dark Revival_Data/globalgamemanagers'...
[Info : Console] Backup already exists.
[Info : Console] Using classData file from path 'D:\Downloads\BendyVRInstall - Copy\Mod\BepInEx\patchers\BendyVRPatcher\classdata.tpk'
[Error : BepInEx] Failed to run Initializer of Patcher: System.NullReferenceException: Object reference not set to an instance of an object
at AssetsTools.NET.Extra.AssetHelper.FindAssetClassByID (AssetsTools.NET.ClassDatabaseFile cldb, System.UInt32 id) [0x00008] in <b9ea336f811548a8880cd5c6fcb7090e>:0
at AssetsTools.NET.Extra.AssetsManager.GetTemplateBaseField (AssetsTools.NET.AssetsFile file, AssetsTools.NET.AssetFileInfoEx info, System.Boolean forceFromCldb) [0x00085] in <b9ea336f811548a8880cd5c6fcb7090e>:0
at AssetsTools.NET.Extra.AssetsManager.GetTypeInstance (AssetsTools.NET.AssetsFile file, AssetsTools.NET.AssetFileInfoEx info, System.Boolean forceFromCldb) [0x00000] in <b9ea336f811548a8880cd5c6fcb7090e>:0
at Patcher.PatchVR (System.String gameManagersBackupPath, System.String gameManagersPath, System.String classDataPath) [0x0005e] in <a1a4eda46b4345e5811d8361b9ff3b07>:0
at Patcher.Initialize () [0x00083] in <a1a4eda46b4345e5811d8361b9ff3b07>:0
at BepInEx.Preloader.Patching.AssemblyPatcher.InitializePatchers () [0x0001e] in <fc9d7fbc6dcb44cf87be11d8d92ae161>:0
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Info : BepInEx] Patching [Assembly-CSharp] with [Patcher]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
also will this work on my oculus quest 2?
Hello Team Beef. I was really looking forward to this mod to come out. I have played about an hour through it and, for no reason, my performance is unbelievably low. The maximum framerate that I got was around 49 FPS. I tried disabling all of the extra effects: Nothing. I changed the config to performance: Still nothing. I have no clue what I should do to boost my framerate. Is there anything I'm missing?
PC Specs:
Intel i7-9700k
NVIDIA GeForce RTX 2060 SUPER
32 GB RAM
Add an allowed range or go back to old style
Hello, sorry to bother you, but I have a problem with the mod. The mod work fine on pc, but in vr works fine a little bit and then the game freezes, but only in vr and steam link gives me: ''Your pc is not responding'' But the game works fine on pc without any lag in 72fps. What can I do? Do you have a solution for this? Thank You!
I did what it said on the "how to install" page and it didn't work. I downloaded the "bendyVR" file, I extracted it, but I don't see the teambeefInstaller.exe did I miss something?
I recently purchased the game ‘Bendy and the Ink Machine’ on Steam to play with your VR mod. I followed the installation instructions, but whenever I start the game, it initially displays correctly on my Pico 4, but when it’s about to show the first menu, it crashes with an error (as shown in the picture). I’ve tried using both Streaming Assistant and Virtual Desktop, with the latest version of SteamVR, the beta version, and the previous version, but the issue persists. Any hints or suggestions? Thanks.
This will greatly improve perfomance on all oculus headsets
I don’t know what happened, but for some reason when i open the game and i’m in the menu, the A - B buttons won’t work, but the joysticks do. I reinstalled, uninstalled, checked the log, but nothing. Even checked the bindings and it said default but still wouldn’t work.
any ideas on how to fix?
@DrBeef , Hats off to you and the amazing team..
(Old time Quake 3 mod member here..)
Anyway, I was watching Berdo Benjo video and he was using his virtual hands to interact.
After installing in Steam & running latest Mod install, everything works, EXCEPT.
I have hands that look cool, but not able to grip things / select things. I have to go into Options and turn on Laser Pointer and use that instead.
Oculus Quest 2, using Oculus PC Link Cable (best performance/habit)
Hi,
So I have this issue where I don't know what setting my son activated in "Options" but now, no button of the controllers works. I can move the joysticks, but A or B - nothing. How do I reset this mod so it takes initial values as the first run? Uninstall, reinstall - nothing does it. The controllers are of Oculus Quest 2.
I load into the main menu but i can't do anything else, it doesn't allow me to press anything like the keybinds aren't set
How do I get Bendy VR to show up on my oculus while its connected to my laptop. Where do I put the Bendy VR files in the Bendy And The Ink Machine files? Where do I teambeefinstaller.exe or what is that because it says I need it. Also what do I need Steam VR for?
Hello,
In the the main settings the "camera motion" option is locked and it's impossible to activate it.
I love to use head bobbing in VR games when I get the chance as for me it really improves the feeling of walking (without it, moving feels like being on wheels or controlling a camera dolly).
Is there a workaround to force it, maybe in an ini file ?
Or could you enable it?
It's an option so nobody has to activate it if it doesn't like it, but for the people like me who enjoy it in VR, it's a nice option to have (and yes, even in VR).
Playing v1.0.0 of the mod on a Valve Index. I can invoke the in-game settings menu and I can change the values therein, but they do not apply within the game itself.
Still just dumps out
In pimax with canted displays everything works, except:
The mod is excellent btw, just the game is scary :)
Could be cooldown....
Check pipe cast
there is no TeamBeefInstaller.Exe to open and install..... its not included in the zip
Download the latest release zip.
Extract it somewhere safe (you need to keep this folder for the Mod to function).
Open 'TeamBeefInstaller.Exe' and click Install
Either Run the game as usual or by clicking the "Start Game" button in the Installer.
For users like me who care about our privacy, Linux is the only secure option and unfortunately your mod does not seem to work with it, I have tried the windows version in the windows version of bendy and the ink machine on Linux using proton and that simply does not work, I can confirm that my Linux Mint 21.2 setup works with beat saber which is a Windows only game of course I have to use a legacy unity version but that shouldn't be a problem here as it's already running a legacy version of unity, and runs in desktop mode with no issue, the only issue in which I'm coming across is that it never starts in VR, I am using the steam VR beta and it just does not work, a Linux native version as bendy and the ink machine is Linux native would be nice.
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