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r-obj's Introduction

R-OBJ

Red's Object Format (ROBJ) and Red's Motion Object Format (R-MOBJ); a smaller, faster version of the OBJ format. Currently made for my small projects, but may end up being more.

This repository is intended to include:

  • A Compressor CLI
  • A Single Object Loader Header/File
  • Tests Running animations for R-MOBJ format

r-obj's People

Contributors

ayidana-aboraah avatar

Watchers

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r-obj's Issues

Stage 1 Compression

Read an Obj file and convert all text to binary and output a file with keywords (like the v keyword) specified only once for a section.

  • Read file
  • Convert Binary
  • Skip Comments
  • turn each keyword into a header/section notation

Stage 2 Compression

Create a map for all found float and integer values, and place the map and the data inside a single file.

Workflow

  • have GitHub workflows run the tests automatically
  • Code Coverage display and checks

R-MOBJ

Create the R-MOBJ format by grouping faces/vertices into bones and using vectors in accordance to frames to form motion aka animation.

We can store the state of a bone as if it were an object, with all bones starting at 0. Perhaps even creating types of bones, with certain motion constraints that the compressor will check, but that's me getting ahead of myself.

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