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soft-touch's Issues

Issue with OnceAll(1) call when at(1) use

There is issue with OnceAll(1) calling when at(1) setting. Code Example:
https://codepen.io/inarty/pen/QxvMjX?editors=0010

Looks like a problem with improper POS calculation. Same with 0.5 calling onceAll with value 0.518. but it should be 0.5, because I've set it to 0.5.

It's critical for me, because when user in UI set animation to specific value it can compare POS like (if POS < = 0.5) and get unexpected result, because pos is 0.518 instead.

Timelines don't emptying enough after animation end

Compare to animation situations, timeline object don't became null after animation end.
Same time rect.fxt.timelines bacame null and works well.
Please fix it. Just set to null timeline object after animation end.

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