Combines elements from Catan, Carcassonne and Ticket to Ride, the well known board game triad.
- Three decks
- 84 Tiles of sea and islands.
- ?? Cards of resources: wood, pepper, fish and goat.
- ?? Cards of goals.
- 8 conquer peebles for each player.
- ?? boats.
- ?? pirates.
2 to 5.
Around one hour long.
- Shuffle both decks
- Distribute 8 peebles and ?? markers for each player
- Some player starts its turn
Each player should do on its own turn:
- (1) Draw a tile from the deck and place it on a valid position (like Carcassonne)
- If it's a resource tile (island), the player can place a peeble on it. The tile will can generate a resource in another step.
- (2) Roll the dice to generate resource cards for all players. If the dice gives a pirate, the player can place in any island it wants. The selected island will not generate resources until the pirate moves to another one (like Catan).
- (3A) Place boats on the sea if it has enough resource and match path/resource card (like Ticket to Ride).
- (3B) Buy a goal
- (3C) Buy an event
- A point
- An action to move the pirate
- An action to steel resources
- An action to sink boats
- Sum the points from goal cards and event cards, including the biggest road. The player with large amount of points wins the game.