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Beamer Quickie

Quickly open a beamer presentation file (.tex) and copy some slides.

Provides TeX codes to copy, as well as scans the text for any graphics files you might have to copy to the new location.

Introduction

This is a really simple app that I made to learn GTK in rust.

The concept is to open LaTeX Beamer files, and see the corresponding pages from the compiled PDF along with your code, so that you can copy some slides from there without having to search the text manually.

The frame images are loaded from PDF of the same name as the LaTeX file (if present). if SyncTeX file is present, the pages will be accurate (as long as there is only one source TeX file), if SyncTeX is not present, the app will try to guess the pages for the frames (won't work if you have frames with allowbreaks, please don't).

Screenshot

Screenshot of the GUI

Usage

Use Generate button to generate the selected slides' text into the Editor, and then use Copy button to copy it (you can edit there if you want befor copying). The syntax highlighting is very basic.

Now paste that to a new file in your favorite editor. You can use the List Graphics button after that to generate the list of graphics files you'll have to copy to the new location as well (if your new file is in a different folder).

Save As option to LaTeX and Copy options for the graphics is not provided as there might be problems associated with absolute paths and relative paths going outside directory.

Other Features and Non-features

There are many features that could be possible with this. So far my knowledge of the GTK limits a lot of them. Feel free to make issues and maybe pull requests if that feature seems like a good idea.

One thing I wanted to do was save the file, but currently the TeX file's contents are read only for the frame environment, so anything between the frames is lost. Like \section and other environment info. Hence I didn't add a save button that might make you lose contents on the file.

The List Graphics currently lists the graphics by finding the \includegraphics command arguments and then searching for those files in directories in \graphicspath command (and the parent dir of TeX file). You can use that to copy graphics for a new project. But since LaTeX allows you to not have to write the extension of the files, there is a field where you can give your lists of extensions to try if the \includegraphics command argument has none. The extensions here should be the same order of extension as the one in your \DeclareGraphicsExtensions command (the default value is provided).

Installation

Linux

Arch Linux

PKGBUILD file is provided so simply do makepkg -si to compile and install. It should take care of all dependencies.

Others

Install rust on your computer.

Install libpoppler, cairo, gtk4 and gtksourceview5 which are the dependencies. For example, in arch you would do: pacman -S gtk4 sourceview5 to install those two, find the corresponding packages for your distribution, some of them might already be there. You probably would need the libs version.

Then compile the program using cargo build --release.

Windows

Same steps as linux, but you'll have to install gtk4 and sourceview5 and compile it, and make them available to the PATH as well as the LIBS.

Follow the instructions here to know how to compile a gtk app in rust

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