Giter Club home page Giter Club logo

scylla_wrapper_dll's Introduction

This is a wrapper around Scylla. 
It exports functions for IAT fixing, dumping and PE rebuilding.

based on http://github.com/NtQuery/Scylla commit 0f6b7198be  (v0.9.6b)

What has been changed:
- stripped all WTL/ATL dependencies
- stripped GUI (obviously)

Exports

:::c++
//searches IAT, writes to iatStart, iatSize
int scylla_searchIAT(DWORD pid, DWORD_PTR &iatStart, DWORD &iatSize, DWORD_PTR searchStart, bool advancedSearch); 
//reads the imports, iatAddr is VA
int scylla_getImports(DWORD_PTR iatAddr, DWORD iatSize, DWORD pid, LPVOID invalidImportCallback = NULL);
//add a module manually, in case auto-search didnt get it, e.g scattered IAT
bool scylla_addModule(const WCHAR* moduleName, DWORD_PTR firstThunkRVA);
//add API manually, in case auto-search didnt get it, e.g scattered IAT
bool scylla_addImport(const WCHAR* importName, DWORD_PTR thunkVA);
//are all imports valid?
bool scylla_importsValid();
//cut an Import, because its invalid or whatever reason. Calling this from within the invalidImportCallback will crash! 
//Call it after scylla_getImports call returned !
bool scylla_cutImport(DWORD_PTR apiAddr);
//fix the dump
int scylla_fixDump(WCHAR* dumpFile, WCHAR* iatFixFile, WCHAR* sectionName = L".scy");
//fix a mapped dump
int scylla_fixMappedDump(DWORD_PTR iatVA, DWORD_PTR FileMapVA, HANDLE hFileMap); 
//get imported DLL count
int scylla_getModuleCount();
//get total API Imports count
int scylla_getImportCount();
//enumerate imports tree
void scylla_enumImportTree(LPVOID enumCallBack);
//size which the new IAT will consume
long scylla_estimatedIATSize();
//get thunkVA by API name
DWORD_PTR scylla_findImportWriteLocation(char* importName);
//get thunkVA by ordinal
DWORD_PTR scylla_findOrdinalImportWriteLocation(DWORD_PTR ordinalNumber);
//get API name by thunkVA, cast return to char*
DWORD_PTR scylla_findImportNameByWriteLocation(DWORD_PTR thunkVA);
//get DLL name by thunkVA, cast return to char*
DWORD_PTR scylla_findModuleNameByWriteLocation(DWORD_PTR thunkVA);

//dumps a process
bool scylla_dumpProcessW(DWORD_PTR pid, const WCHAR * fileToDump, DWORD_PTR imagebase, DWORD_PTR entrypoint, const WCHAR * fileResult);
bool scylla_dumpProcessA(DWORD_PTR pid, const char * fileToDump, DWORD_PTR imagebase, DWORD_PTR entrypoint, const char * fileResult);

//rebuilds a files PE header
bool scylla_rebuildFileW(const WCHAR * fileToRebuild, BOOL removeDosStub, BOOL updatePeHeaderChecksum, BOOL createBackup);
bool scylla_rebuildFileA(const char * fileToRebuild, BOOL removeDosStub, BOOL updatePeHeaderChecksum, BOOL createBackup);

Return Codes

:::c++
const BYTE SCY_ERROR_SUCCESS = 0;
const BYTE SCY_ERROR_PROCOPEN = -1;
const BYTE SCY_ERROR_IATWRITE = -2;
const BYTE SCY_ERROR_IATSEARCH = -3;
const BYTE SCY_ERROR_IATNOTFOUND = -4;

Usage

:::c++
typedef int (*SEARCHIAT) (DWORD, DWORD_PTR &, DWORD &, DWORD_PTR, bool);
typedef int (*GETIMPORTS) (DWORD_PTR, DWORD, DWORD, LPVOID);
typedef bool (*IMPORTSVALID) ();
typedef int (*FIXDUMP) (WCHAR*, WCHAR*);

HMODULE lib = LoadLibrary(_T("scylla_wrapper"));
SEARCHIAT searchIAT = (SEARCHIAT) GetProcAddress(lib, "scylla_searchIAT");
GETIMPORTS getImports = (GETIMPORTS) GetProcAddress(lib, "scylla_getImports");
IMPORTSVALID importsValid = (IMPORTSVALID) GetProcAddress(lib, "scylla_importsValid");
FIXDUMP fixDump = (FIXDUMP) GetProcAddress(lib, "scylla_fixDump");

DWORD iatStart = 0xDEADBEEF;
DWORD iatSize = 0xDEADBEEF;

int search = searchIAT(fdProcessInfo->dwProcessId, iatStart, iatSize, eip, false);

if(search==0) int imports = getImports(iatStart, iatSize, pid);
bool valid = importsValid();
if(valid) int fix = fixDump(dumpFileName, IatFixFileName);

Definitions

:::c++
typedef void*(*fCallback)(LPVOID invalidImport);

//e.g.
void* cbInvalidImport(void* apiAddr)

typedef void(*fCallback)(LPVOID importDetail);

typedef struct
{
    bool NewDll;
    int NumberOfImports;
    ULONG_PTR ImageBase;
    ULONG_PTR BaseImportThunk;
    ULONG_PTR ImportThunk;
    char* APIName;
    char* DLLName;
} ImportEnumData

//e.g. pointer on this struct used in scylla_enumImportTree as argument
void cbEnumImports(void* importDetail)
{
    ImportEnumData* data = (ImportEnumData*)importDetail;
}

Notes

The pre-compiled binaries and project standard uses _cdecl calling convention.
For assembly users, this means you have to push arguments from right-to-left onto the stack
and clean the stack yourself after calling.

#pragma pack(push,1) or compiler flag /Zp1 is needed for the struct members to be aligned correctly

scylla_wrapper_dll's People

Contributors

0xbadc0de1 avatar mrexodia avatar philicious avatar

Watchers

 avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.