Giter Club home page Giter Club logo

2048-solver's Introduction

AI Solver for 2048

Introduction

This project aims to develop an AI solver for the game 2048 using heuristic algorithms. The motivation behind this project is to explore heuristic algorithms and their effectiveness in solving complex puzzles like 2048.

Implementation Details

The AI solver is implemented in Python, leveraging the numpy library for efficient array manipulations and a custom Grid class to manage the game state. The core of the solver revolves around predicting the next best move based on heuristic evaluations of the game grid.

Operational Logic

  1. Initialization: Upon instantiation, the solver initializes the game grid using the specified size, defaulting to a 4x4 grid, which is typical for 2048.
  2. Move Prediction: The next_move_predictor() method generates a score for each possible move (up, down, left, right) by copying the grid, applying the move, and evaluating the resulting grid using a scoring function.
  3. Heuristic Scoring: The scoring is based on multiple heuristics, including the configuration of tiles in a snake-like pattern, the number of adjacent tiles with the same value, and the count of empty tiles.
  4. Expectimax Algorithm: An advanced version of the AI could incorporate the expectimax algorithm to simulate deeper game plays, considering both the deterministic game mechanics and the probabilistic nature of new tile appearance.

Heuristic Effectiveness

  • Snake Pattern Scoring: Awards higher scores to game states where high-value tiles are arranged in a snake-like pattern.
  • Adjacent Tiles Scoring: Encourages moves that cluster similar tiles together.
  • Empty Tiles Count: Indicates a healthier game state with more possibilities for movement and tile combination.

Results

Screenshot 1 Screenshot 2

Conclusion

The implementation of heuristic-based strategies within the AI solver for 2048 demonstrates a significant improvement in game performance, aligning with the project's aim to develop an effective AI solution for complex puzzle games. The modular and expandable nature of the solver's design also allows for the easy integration of additional heuristics or alternative algorithms such as deep learning models in the future.

2048-solver's People

Contributors

ashad001 avatar maaz-imam avatar

Stargazers

Charles Johnston avatar Mojmir Horvath avatar Jongmin Park avatar  avatar o21ex avatar Shaheer Ul Islam avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.