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zachdaniel avatar zachdaniel commented on September 27, 2024

This makes sense to me. We can use bulk actions in the change as well to ensure we don't get an N+1 issue (instead just N = relationship depth). I think it can work for any arbitrary relationships. The thing that is most concerning to me is that to do this in a way that isn't hacky, is that we need to have an action to cal. I think probably the best way to do this would be to require that a touch action exists on the target resource, who's job is to accept no attributes and only touch whatever fields should happen upon being touched.

from ash.

zachdaniel avatar zachdaniel commented on September 27, 2024

And at that point the action can be called whatever they want, but can default to touch. change touch(:relationship, action: :action), on: [:update, :destroy]

from ash.

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