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View Code? Open in Web Editor NEWHome Page: https://docs.joinplayroom.com
License: MIT License
Home Page: https://docs.joinplayroom.com
License: MIT License
I'm currently working with PlayroomKit in React and have encountered a few challenges that I'm hoping to get some insights on:
Share Link Error: When using the "Share Link" feature in the Invite option, I encounter an error stating "Cannot read properties of undefined (Write Text)". Is this a common issue with PlayroomKit, or is there a specific way I should handle this functionality to prevent this error?
Full Screen Compatibility: The "Full Screen Icon" button errors on devices other than laptops, particularly on phones. Could you provide any advice on making this feature compatible across different devices?
Any guidance or suggestions you can offer would be greatly appreciated. Thank you in advance for your help!
Every now and then when playing in editor, if I play two sessions back to back (stop playback, make a quick change, then play again) I get the following error:
ArgumentException: An item with the same key has already been added. Key: mockPlayer
System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) (at <17d9ce77f27a4bd2afb5ba32c9bea976>:0)
GameManager.AddPlayer (Playroom.PlayroomKit+Player player) (at Assets/GameManager.cs:57)
Playroom.PlayroomKit.OnPlayerJoin (System.Action`1[T] onPlayerJoinCallback) (at Assets/PlayroomKit/PlayroomKit.cs:160)
GameManager+<>c.<Awake>b__7_0 () (at Assets/GameManager.cs:37)
Playroom.PlayroomKit.InsertCoin (System.Action callback, Playroom.PlayroomKit+InitOptions options) (at Assets/PlayroomKit/PlayroomKit.cs:75)
GameManager.Awake () (at Assets/GameManager.cs:35)
Hello
great job for this tool which is fit to what I want to do !
Do you have any idea when the voice stream will be published ?
Hi, I followed the documentation instructions but went a bit further. I needed to enable file compression. I built the files in Unity with CompressionFormat: None and then compressed the files in the Build directory myself using gzipper into br and gz formats. I uploaded all these files to the hosting (original, .gz, .br).
The browser requests the files with Accept-Encoding: gzip, deflate, br, zstd, and your hosting does return the files in the correct format, except for the .data file. Only the .data file is returned without compression. The screenshot below shows that the Content-Encoding for .wasm, .framework.js, .loader.js is br, but .data has no encoding. Can you explain why this is happening?
Can I control game with keyboard on PC? Please help me with code example
I was testing this game because it was fun playing it and found out that if a player drags the ball to the corner then the car fells off the boundary and does not return to the main board
Possible fix:
If a car fells off the boundary then it should be destroyed after some height and new car should be placed on the board
Typo: "you total" instead of "your total" in second list item of Billing Examples list:
You are an independent game developer or an indie studio with no revenue, you total can be Zero (Contact Us)
Followed the Youtube Tutorial, but the Playroom lobby screen never shows up.
Using Build and Run I get the following error in my chrome console:
When I host using python like the video showed, I don't get any errors in console, but I also don't see anything in my viewer either.
Edit: I finally got it working. I had to use Edge instead of chrome.
first the play room in mode test library throws a 404 error userPhotoUrl Because in the test there are no images of the avatars, so it does not load well, secondly when I log in with my TikTok account it does not pass the launch, it stays there.
Can you tell me where these animations were obtained?I want to add some new animations.
Hi everyone,
I have a question, do you have plans to release the API or a SDK for React Native?
I have an RN app and would like to use Playroom to create some multiplayer features.
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