archomeda / gw2-addon-loader Goto Github PK
View Code? Open in Web Editor NEWA Guild Wars 2 master add-on that manages your add-ons
License: MIT License
A Guild Wars 2 master add-on that manages your add-ons
License: MIT License
ArcDPS is moving to imgui version 1.80 this means this current version of the addon no longer works with the latest version of arcdps
I have been trying to install the add on so I can use the mount wheel. It installs okay but then comes up with the box below. I don't think I am installing it wrong, because I put it on my other older computer and it worked just fine, but it doesn't want to run on this one. My video drivers are up to date and I am running directx 12. Your page gave a link for directx 9, which I tried, but it told me that it can't install it as I have 12 installed and 12 should run 9. It's my understanding that they are backwards compatible. Once I uninstall the addon, GW2 will run again but I really want the wheel as I am running out of keys. Any help will be appreciated.
This is important to make sure that the downloaded files are not corrupted somehow. I need to check if this needs to be on individual file basis, or if it's enough on zip archive basis. Because I haven't looked into this yet, this might take a while.
At first I thought that the current API would be good for configuring the optional settings window for add-ons. However, I feel that it's limited and not intuitive to work with. So I'm going to experiment to see if providing a JSON string is better instead.
This will most likely also change how the settings are stored for each add-on. Right now it's up to the add-on to store its settings (it doesn't matter if the loader is providing the GUI, or the add-on itself). But that doesn't feel intuitive either.
So the idea is to have 3 implementation options available to each add-on:
Note that only 1 of these options can be used at one time for each add-on individually, but each add-on can choose whatever they want.
Pretty much the title. The log gets cleared on every gw2 start, so to be able to play right away after a crash and look at the log later, there needs to be some sort of log rotation.
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