anuken / arc Goto Github PK
View Code? Open in Web Editor NEWA Java game development framework based off of libGDX.
License: Apache License 2.0
A Java game development framework based off of libGDX.
License: Apache License 2.0
.
My files:
Ainit.js
Bcommon.js
Cmech.js
Cunit.js
as per Mindustry's output, init, then mech, then unit, then common are loaded.
see https://github.com/DeltaNedas/entity-lib
i want to compile natives for x86
to play mindustry on x86 linux machine
This isn't so much an issue but more a proposal, I propose something similar to the code below be placed at the top of SDLApplication so that jars can be launched with a single double click rather than having to run it with java -XstartOnFirstThread -jar <jar>
every time. The code functions fine in its current state here but that would be required in every project using arc so I think it would be better to just integrate it directly into arc. All it does is relaunch the jar with the same arguments it was originally passed.
The group specified here is com.github.anuken while the real group used by all of the arc modules is com.github.anuken.arc, i spent ages trying to figure out why thinks wouldn't work and it turns out it was this lmao
Line 26 in 6fb037d
ARM is rising and i wanna play mindustry on Asahi linux. (The linux for the new Macbooks). There are always coming more ARM based notebooks.
-> Raspberry Pi
-> Pinebook
-> M1/M2 Macs with Asahi
etc..
And there always comes this error:
tuxi@TuxiFedAsahiLX:~/Downloads$ java -jar Mindustry-BE-Desktop-25023.jar [E] arc.util.ArcRuntimeException: Couldn't load shared library 'libarcarm64.so' for target: Linux, 64-bit at arc.util.SharedLibraryLoader.load(SharedLibraryLoader.java:84) at arc.util.ArcNativesLoader.load(ArcNativesLoader.java:14) at arc.backend.sdl.SdlApplication.init(SdlApplication.java:107) at arc.backend.sdl.SdlApplication.<init>(SdlApplication.java:35) at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39) Caused by: arc.util.ArcRuntimeException: Unable to read file for extraction: libarcarm64.so at arc.util.SharedLibraryLoader.readFile(SharedLibraryLoader.java:93)
The code block.config(java.lang.String, (ent, h) => {});
throws:
InternalError: Cannot convert function to interface arc.func.Cons2 since it contains methods with different name
It refers to Cons2#with which is a default function, shouldn't it ignore that?
Code:
Events.on(Trigger.update, extend(java.lang.Runnable, {run() {
print("tick");
}}))
Error: EvaluatorException: Can't find method arc.Events.on(mindustry.game.EventType$Trigger,adapter12)
Tested on BE 8187
Running Arc on macOS 10.14 (Mojave) broke recently. The issue seems to stem from a recently released precompiled libsdl-arc64.dylib
.
dyld: lazy symbol binding failed: Symbol not found: _objc_opt_respondsToSelector
Referenced from: /private/var/folders/zj/c21l3h8d5w57rhq_tvvvjj400000gn/T/arc/fcc6f76/libsdl-arc64.dylib
Expected in: /usr/lib/libobjc.A.dylib
dyld: Symbol not found: _objc_opt_respondsToSelector
Referenced from: /private/var/folders/zj/c21l3h8d5w57rhq_tvvvjj400000gn/T/arc/fcc6f76/libsdl-arc64.dylib
Expected in: /usr/lib/libobjc.A.dylib
Abort trap: 6
Other open source projects have reported this error on macOS 10.14 when the build targets macOS 10.15.
Could libsdl-arc64.dylib
(and potentially other prebuilt library files) be rebuilt with support for macOS 10.14?
Discovered when running Mindustry; v129.1 works, issue starting at v129.2, still exists in v131. Verified using Steam v7-testing
v131, mindustry-macos-unstable.zip
v131, Mindustry.jar
from github releases v129.1-v131, and local builds.
# Tested on macOS 10.14.
git bisect start v129.2 v129.1
git bisect run sh -c 'git clean -fdx :/ && ./gradlew desktop:dist && java -XstartOnFirstThread -jar desktop/build/libs/Mindustry.jar || exit 1'
The specific commit introducing the issue in Mindustry seems to be Anuken/Mindustry@d855840 (updating archash
) referencing Anuken/Mindustry#5672 (proposes changes in window handling).
The archash
change points to the issue stemming from this repository.
I found the following places where things are randomly downloaded from the internet during the build process:
https://github.com/Anuken/Arc/blob/master/arc-core/build.gradle#L90
https://github.com/Anuken/Arc/blob/master/arc-core/build.gradle#L95
Since these downloads are not pinned (we don't expect them to give the same result in the future), it will be very hard to reproduce builds / to build Arc in the future.
I just think if we had such events in some cases, imho
Sometimes it is necessary that the server first perform at least operations on the code, and then only deal with the event (a bug is not a bug with Groups.player.size)
Events.on(EventType.PlayerLeave, event -> Groups.player.size) // Always +1, same but reverse with PlayerJoin
What does this solution offer
Events.imon(EventType.PlayerLeave, event -> Groups.player.size) // Always equal to the current number of players, as expected
Although this is apparently not relevant now, since this issue has already been resolved differently by changing the code
Since current implementation only limits developers, even too much, that it becomes a choice whether to use reflection to get a private field or not
Events.java implementation
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import java.util.WeakHashMap;
import arc.func.Cons;
import arc.struct.Seq;
import arc.util.Log;
import arc.util.Timer;
@SuppressWarnings("unchecked")
public final class Events {
private static Map<Class<Object>, Seq<Cons<Object>>> listeners = new HashMap<>();
private static WeakHashMap<Cons<Object>, Cons<Object>> bindings = new WeakHashMap<>();
public static <T> void prepend(Class<T> eventClass, Cons<T> listener) {
if (!listeners.containsKey(eventClass))
listeners.put((Class<Object>) eventClass, new Seq<>());
var eventListeners = listeners.get(eventClass);
eventListeners.add((Cons<Object>) listener);
listeners.put(
(Class<Object>) eventClass,
eventListeners.reverse().add((Cons<Object>) listener).reverse()
);
}
public static <T> void append(Class<T> eventClass, Cons<T> listener) {
if (!listeners.containsKey(eventClass))
listeners.put((Class<Object>) eventClass, new Seq<>());
listeners
.get(eventClass)
.add((Cons<Object>) listener);
}
public static <T> void on(Class<T> eventClass, Cons<T> listener) {
append(eventClass, listener);
}
public static <T> void once(Class<T> eventClass, Cons<T> listener) {
append(eventClass, setupOnceListener(eventClass, listener));
}
public static <T> void immediateAppend(Class<T> eventClass, Cons<T> listener) {
append(eventClass, setupImmediateListener(listener));
}
public static <T> void immediatePrepend(Class<T> eventClass, Cons<T> listener) {
prepend(eventClass, setupImmediateListener(listener));
}
public static <T> void imon(Class<T> eventClass, Cons<T> listener) {
immediateAppend(eventClass, listener);
}
public static <T> void imonce(Class<T> eventClass, Cons<T> listener) {
immediateAppend(eventClass, setupOnceListener(eventClass, listener));
}
public static <T> void remove() {
listeners.clear();
}
public static <T> void remove(Class<T> eventClass) {
listeners.remove(eventClass);
}
public static <T> void remove(Cons<T> listener) {
if (bindings.containsKey(listener))
remove(bindings.get(listener));
else for (Class<? extends Object> eventClass : listeners.keySet()) {
if (listeners.get(eventClass).remove((Cons<Object>) listener))
return;
}
}
public static Map<Class<Object>, Seq<Cons<Object>>> getListeners() {
return listeners;
}
public static <T> Seq<Cons<Object>> getListeners(Class<T> eventClass) {
return listeners.get(eventClass);
}
public static <T> void emit(T eventInstance) {
Optional
.ofNullable(listeners.get(eventInstance.getClass()))
.ifPresent(listeners -> listeners.forEach(listener -> {
listener.get(eventInstance);
}));
}
public static <T> void emitAsync(T eventInstance) {
Timer.schedule(() -> emit(eventInstance), 0);
}
private static <T> Cons<T> setupImmediateListener(Cons<T> task) {
Cons<T> immediateTask = eventInstance -> Timer.schedule(() -> task.get(eventInstance), 0);
bindings.put((Cons<Object>) task, (Cons<Object>) immediateTask);
return immediateTask;
}
private static <T> Cons<T> setupOnceListener(Class<T> event, Cons<T> task) {
Cons<T> onceTask = eventInstance -> {
task.get(eventInstance);
Log.info(bindings.get(task));
remove(task);
};
bindings.put((Cons<Object>) task, (Cons<Object>) onceTask);
return onceTask;
}
}
Parsed lines
as array of 4 elements
lines: [
Hello, Mark you are my best frient
Goodbye, Jim you are my enemy
]
Expected:
{"lines": ["Hello, Mark you are my best frient","Goodbye, Jim you are my enemy"]}
Actual:
{"lines": ["Hello","Mark you are my best frient","Goodbye","Jim you are my enemy"]}
But code beloy parsed as expected.
line0: Hello, Mark you are my best frient
line1: Goodbye, Jim you are my enemy
Expected & Actual:
{"line0":"Hello, Mark you are my best frient","line1":"Goodbye, Jim you are my enemy"}
[I] [Core] Initialized SDL v2.26.3
ld-elf.so.1: /tmp/arc/2ff43028/libarc64.so: Undefined symbol "__wrap_memcpy"
I've seen it in the Examplemod javascript, but it has no documentation as far as I can see except in Arc. Also, I would talk via discord but it's blocked at my workplace.
Thanks in advance,
Techfish
Example code: onEvent(Trigger.update, () => {})
Throws EvaluatorException: Can't find method mindustry.mod.Scripts.onEvent(mindustry.game.EventType$Trigger,function). (global.js#8)
On BE 9171
on trying to run mindustry on hardware comparable to the pinebook pro i get this
[E] arc.util.ArcRuntimeException: Couldn't load shared library 'libarcarm64.so' for target: Linux, 64-bit at arc.util.SharedLibraryLoader.load(SharedLibraryLoader.java:84) at arc.util.ArcNativesLoader.load(ArcNativesLoader.java:14) at arc.backend.sdl.SdlApplication.init(SdlApplication.java:107) at arc.backend.sdl.SdlApplication.<init>(SdlApplication.java:35) at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39) Caused by: arc.util.ArcRuntimeException: Unable to read file for extraction: libarcarm64.so at arc.util.SharedLibraryLoader.readFile(SharedLibraryLoader.java:93) at arc.util.SharedLibraryLoader.loadFile(SharedLibraryLoader.java:253) at arc.util.SharedLibraryLoader.load(SharedLibraryLoader.java:81) ... 4 more
if this is a error with mindustry and not Arc (it says Arc.util.runtimeexception though ) pls tell me
Version: master-SNAPSHOT
Description: Trying write an ObjectMap
with its key set to Team
writes the team as a string instead of using its seralizer to write the team id.
Steps to reproduce: Run the following code:
public class Foo {
public ObjectMap<Team, Integer> bar = new ObjectMap<>();
}
var foo = new Foo();
foo.bar.put(Team.sharded, 0);
JsonIO.read(Foo.class, JsonIO.write(foo));
foo
looks like this after serializing: {bar:{sharded:0}}
Logs:
[10-02-2022 11:03:48] [E] arc.util.serialization.SerializationException: Serialization trace:
{}.bar
bar (bomberman.MapLoader$Foo)
at arc.util.serialization.Json.readFields(Json.java:904)
at arc.util.serialization.Json.readValue(Json.java:1077)
at arc.util.serialization.Json.readValue(Json.java:980)
at arc.util.serialization.Json.fromJson(Json.java:821)
at mindustry.io.JsonIO.read(JsonIO.java:61)
at bomberman.MapLoader.load(MapLoader.java:35)
at plugin.BomberMan.lambda$reloadMaps$12(BomberMan.java:186)
at mindustry.core.World.loadMap(World.java:340)
at mindustry.core.World.loadMap(World.java:334)
at mindustry.server.ServerControl.lambda$registerCommands$30(ServerControl.java:392)
at arc.util.CommandHandler.lambda$register$2(CommandHandler.java:128)
at arc.util.CommandHandler.handleMessage(CommandHandler.java:85)
at arc.util.CommandHandler.handleMessage(CommandHandler.java:29)
at mindustry.server.ServerControl.lambda$setup$6(ServerControl.java:156)
at arc.util.TaskQueue.run(TaskQueue.java:17)
at arc.backend.headless.HeadlessApplication.mainLoop(HeadlessApplication.java:81)
at arc.backend.headless.HeadlessApplication$1.run(HeadlessApplication.java:52)
Caused by: java.lang.NumberFormatException: For input string: "sharded"
at java.base/java.lang.NumberFormatException.forInputString(NumberFormatException.java:67)
at java.base/java.lang.Integer.parseInt(Integer.java:668)
at java.base/java.lang.Integer.parseInt(Integer.java:786)
at arc.util.serialization.JsonValue.asInt(JsonValue.java:261)
at mindustry.io.JsonIO$8.read(JsonIO.java:172)
at mindustry.io.JsonIO$8.read(JsonIO.java:164)
at arc.util.serialization.Json.readValue(Json.java:1084)
at arc.util.serialization.Json.readValue(Json.java:980)
at arc.util.serialization.Json.readValue(Json.java:1034)
at arc.util.serialization.Json.readFields(Json.java:897)
... 16 more
I used this when writing HJson Support for Intellij idea
and I found some tricky cases which are parsed counterintuitively
Cases thats parsed in wrong way:
it: it,
value: value,
{"it": "it,", "value": "value,"}
{"it": "it", "value": "value"}
[
1, 2,
O, T,
3, 4,
T, F
]
[1, 2, "O, T,", 3, 4, "T, F"]
[1,2,"O","T",3,4,"T","F"]
Everything works fine except sound. Heres console output:
[I] [Core] Initialized SDL v2.24.0
[E] Failed to initialize audio, disabling sound: arc.util.ArcRuntimeException: Other error
at arc.audio.Soloud.init(Native Method)
at arc.audio.Audio.initialize(Audio.java:41)
at arc.audio.Audio.<init>(Audio.java:30)
at arc.backend.sdl.SdlApplication.<init>(SdlApplication.java:42)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)
[I] [GL] Version: OpenGL 4.6.0 / AMD / AMD Radeon RX 590 Series (polaris10, LLVM 13.0.1, DRM 3.42, 5.15.78)
[I] [GL] Max texture size: 16384
[I] [GL] Using OpenGL 2 context.
[I] [JAVA] Version: 17.0.4
[I] [RAM] Available: 7.8 GB
[I] [Mindustry] Version: 140.3
[I] Total time to load: 2014ms
[I] Fetching community servers at https://raw.githubusercontent.com/Anuken/Mindustry/master/servers_v7.json
[I] Fetched 26 community servers.
[I] Connecting to server: /165.232.137.170:6567
[I] Received world data: 146967 bytes.
I'm using the packaging here: NixOS/nixpkgs#200743
In SDL2 there is a field in the struct SDL_Keysym
called sym
, this field corresponds to the platform specific input of the keyboard, and is platform independent as the hard work is done in other part of the code.
http://hg.libsdl.org/SDL/file/78754c9488f6/include/SDL_keyboard.h#l47
http://hg.libsdl.org/SDL/file/78754c9488f6/include/SDL_keycode.h
https://wiki.libsdl.org/SDL_Keysym
https://wiki.libsdl.org/SDL_Keycode
This would solve Anuken/Mindustry#1151
It would also solve other more exotic keyboard layouts like mine (Svorak).
Please have this in consideration. Thank you.
As noted in #75, libsdl-arc64.dylib
built on macOS 10.15 or newer is not compatible with macOS 10.14 or older. Researching the issue further, it seems there has been a change in how macOS developer tools sets the build target macOS version. The old -mmacosx-version-min=version
flag does not seem to work anymore, and instead MACOSX_DEPLOYMENT_TARGET
should be used.
-mmacosx-version-min=10.9
from backends/backend-sdl/build.gradle
.export MACOSX_DEPLOYMENT_TARGET='10.9'
../gradlew backends:backend-sdl:jnigenBuild
.Seems to work well for me.
master
(ca954c7).macos_deployment_target
(https://github.com/joelpurra/Arc/commit/3989826bbe61ee18b3a1c193a9a2b83e4ef49821).master
(Anuken/Mindustry@a04b385).Can it be confirmed to work for builds on macOS 10.15 and newer? (I can re-test 10.14 backwards compatibility changes if provided libsdl-arc64.dylib
.)
If it works, the next question is how to best set MACOSX_DEPLOYMENT_TARGET='10.9'
for the macOS x64 build in gradle
. Using export
works for a single architecture, but the same minimum macOS target may not be suitable for ARM64 builds since the processor architecture was only introduced in macOS 11. (For these tests I ignored changes to libsdl-arcarm64.dylib
.)
Below are logs from the builds on my machine. They show that both -mmacosx-version-min=10.9
and MACOSX_DEPLOYMENT_TARGET
seems to work, based on the version mismatch warning was built for newer OSX version (10.14) than being linked (10.9)
, generated because of SDL2 provided by brew
. In contrast, the absence of the warning shows that the target was 10.14, as presumably is the default case when no macOS target has been specified.
-mmacosx-version-min=10.9
Unmodified master
. Note the version mismatch warnings.
> Configure project :backends:backend-sdl
Fetching GLEW source...
Fetching SDL-mingw builds...
> Task :arc-core:compileJava
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
> Task :backends:backend-sdl:jnigen
Generating C/C++ for '/games/mindustry/Arc/backends/backend-sdl/src/arc/backend/sdl/jni/SDL.java'...done
Generating C/C++ for '/games/mindustry/Arc/backends/backend-sdl/src/arc/backend/sdl/jni/SDLGL.java'...done
Wrote target 'Linux64' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-linux64.xml'
Wrote target 'Windows64' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-windows64.xml'
Wrote target 'Windows' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-windows32.xml'
Wrote target 'MacOsX64' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml'
Wrote master build script '/games/mindustry/Arc/backends/backend-sdl/jni/build.xml'
Apache Ant(TM) version 1.10.11 compiled on July 10 2021
Buildfile: /games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml
Detected Java version: 17 in: /usr/local/Cellar/openjdk/17/libexec/openjdk.jdk/Contents/Home
Detected OS: Mac OS X
parsing buildfile /games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml with URI = file:/games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml
Project base dir set to: /games/mindustry/Arc/backends/backend-sdl/jni
parsing buildfile jar:file:/usr/local/Cellar/ant/1.10.11/libexec/lib/ant.jar!/org/apache/tools/ant/antlib.xml with URI = jar:file:/usr/local/Cellar/ant/1.10.11/libexec/lib/ant.jar!/org/apache/tools/ant/antlib.xml from a zip file
[property] Loading Environment env.
Build sequence for target(s) `clean' is [clean]
Complete build sequence is [clean, precompile, create-build-dir, compile, link, strip, postcompile, ]
clean:
[delete] Directory does not exist: /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/libs/macosx64/libsdl-arc64.dylib
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/libs/macosx64/libsdl-arcarm64.dylib
Build sequence for target(s) `postcompile' is [precompile, create-build-dir, compile, link, strip, postcompile]
Complete build sequence is [precompile, create-build-dir, compile, link, strip, postcompile, clean, ]
precompile:
Property "env.Path" has not been set
Property "env.Path" has not been set
[available] Searching /usr/local/opt/openjdk/bin
[available] Searching /usr/local/bin
[available] Searching /Users/joelpurra/bin
[available] Searching /usr/bin
[available] Found: clang++ in /usr/bin
[available] Searching /usr/local/opt/openjdk/bin
[available] Searching /usr/local/bin
[available] Searching /Users/joelpurra/bin
[available] Searching /usr/bin
[available] Found: clang in /usr/bin
Property "env.Path" has not been set
[available] Searching /usr/local/opt/openjdk/bin
[available] Searching /usr/local/bin
[available] Searching /Users/joelpurra/bin
[available] Searching /usr/bin
[available] Found: strip in /usr/bin
create-build-dir:
[copy] arc_backend_sdl_jni_SDL.cpp added as arc_backend_sdl_jni_SDL.cpp doesn't exist.
[copy] arc_backend_sdl_jni_SDLGL.cpp added as arc_backend_sdl_jni_SDLGL.cpp doesn't exist.
[copy] glew-2.2.0/src/glew.c added as glew-2.2.0/src/glew.c doesn't exist.
[copy] memcpy_wrap.c added as memcpy_wrap.c doesn't exist.
[copy] No sources found.
[copy] Copying 4 files to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDL.cpp to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.cpp
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.cpp
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/glew-2.2.0/src/glew.c to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.c
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/memcpy_wrap.c to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.c
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.cpp
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.cpp
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.c
compile:
[mkdir] Skipping /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64 because it already exists.
[apply] Current OS is Mac OS X
[apply] arc_backend_sdl_jni_SDL.cpp added as arc_backend_sdl_jni_SDL.o doesn't exist.
[apply] arc_backend_sdl_jni_SDLGL.cpp added as arc_backend_sdl_jni_SDLGL.o doesn't exist.
[apply] Executing 'clang++' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-mmacosx-version-min=10.9'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDL.cpp'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
[apply] Executing 'clang++' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-mmacosx-version-min=10.9'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
(arc_backend_sdl_jni_SDLGL.java:413): warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:792:43: warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glDrawElements(mode, count, type, (const void*)indices);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:833): warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1822:69: warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glVertexAttribPointer(indx, size, type, normalized, stride, (const void*)ptr);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:844): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1842:60: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glDrawRangeElements(mode, start, end, count, type, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:852): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1863:97: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:860): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1884:103: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:907): warning: control reaches end of non-void function [-Wreturn-type], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2002:1: warning: control reaches end of non-void function [-Wreturn-type]
[apply] }
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:988): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2218:59: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glVertexAttribIPointer(index, size, type, stride, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1054): warning: unused variable 'uniformIndices' [-Wunused-variable], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2392:7: warning: unused variable 'uniformIndices' [-Wunused-variable]
[apply] int* uniformIndices = (int*)(obj_uniformIndices?env->GetDirectBufferAddress(obj_uniformIndices):0);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1070): warning: unused variable 'length' [-Wunused-variable], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2445:17: warning: unused variable 'length' [-Wunused-variable]
[apply] unsigned char* length = (unsigned char*)(obj_length?env->GetDirectBufferAddress(obj_length):0);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1071): warning: unused variable 'uniformBlockName' [-Wunused-variable], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2446:17: warning: unused variable 'uniformBlockName' [-Wunused-variable]
[apply] unsigned char* uniformBlockName = (unsigned char*)(obj_uniformBlockName?env->GetDirectBufferAddress(obj_uniformBlockName):0);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1080): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2481:52: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glDrawElementsInstanced(mode, count, type, (void*)indicesOffset, instanceCount);
[apply] ^
[apply] 11 warnings generated.
[apply] Applied clang++ to 2 files and 0 directories.
[apply] Current OS is Mac OS X
[apply] glew-2.2.0/src/glew.c added as glew-2.2.0/src/glew.o doesn't exist.
[apply] memcpy_wrap.c added as memcpy_wrap.o doesn't exist.
[apply] Executing 'clang' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-mmacosx-version-min=10.9'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/glew-2.2.0/src/glew.c'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
> Task :backends:backend-sdl:jnigenBuildMacOsX64
Executing '[ant, -f, /games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml, -Drelease=true, clean, postcompile, -v]'
[apply] Executing 'clang' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-mmacosx-version-min=10.9'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/memcpy_wrap.c'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
[apply] Applied clang to 2 files and 0 directories.
link:
[pathconvert] Set property objFiles = /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.o /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.o /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.o /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.o
[mkdir] Skipping /games/mindustry/Arc/backends/backend-sdl/libs/macosx64 because it already exists.
[exec] Current OS is Mac OS X
[exec] Executing 'clang++' with arguments:
[exec] '-shared'
[exec] '-arch'
[exec] 'x86_64'
[exec] '-mmacosx-version-min=10.9'
[exec] '-stdlib=libc++'
[exec] '-o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/libs/macosx64/libsdl-arc64.dylib'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.o'
[exec] '/usr/local/lib/libSDL2.a'
[exec] '-lm'
[exec] '-liconv'
[exec] '-Wl,-framework,CoreAudio'
[exec] '-Wl,-weak_framework,GameController'
[exec] '-Wl,-framework,OpenGL,-weak_framework,AudioToolbox'
[exec] '-Wl,-framework,ForceFeedback'
[exec] '-lobjc'
[exec] '-Wl,-framework,CoreVideo'
[exec] '-Wl,-framework,Cocoa'
[exec] '-Wl,-framework,Carbon'
[exec] '-Wl,-framework,IOKit'
[exec] '-Wl,-weak_framework,QuartzCore'
[exec] '-Wl,-weak_framework,Metal'
[exec] '/usr/local/lib/libGLEW.a'
[exec]
[exec] The ' characters around the executable and arguments are
[exec] not part of the command.
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_dynapi.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_events.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hints.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_timer.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_pixels.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_rwops.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_atomic.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_spinlock.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_audio.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_audiocvt.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_mouse.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_error.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_render.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_syscond.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_surface.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_sysmutex.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_syssem.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_shape.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_thread.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_video.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_systimer.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_rect.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_fillrect.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_wave.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_gamecontroller.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_assert.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_sysfilesystem.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cpuinfo.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_clipboard.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_keyboard.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_malloc.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_touch.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_power.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_locale.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_yuv.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_haptic.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_joystick.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_bmp.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_gesture.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_sysloadso.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_sensor.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_log.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_mixer.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_url.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_stretch.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_systhread.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_stdlib.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_string.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_crc32.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_getenv.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_iconv.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_qsort.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_strtokr.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoavideo.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_coreaudio.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoawindow.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoamessagebox.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_diskaudio.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_dummyaudio.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_nullvideo.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_render_gles2.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_render_gl.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapijoystick.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_render_metal.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_audiotypecvt.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_dataqueue.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_iokitjoystick.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_dummysensor.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_syspower.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_mfijoystick.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_virtualjoystick.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_rwopsbundlesupport.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_quit.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_RLEaccel.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_yuv_sw.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_syslocale.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_systls.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_syshaptic.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_sysurl.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_displayevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_windowevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_render_sw.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(yuv_rgb.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoaclipboard.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoashape.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoaopengles.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoaopengl.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoamodes.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoamouse.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoakeyboard.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoametalview.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoaevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoavulkan.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_nullevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_shaders_gles2.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_shaders_gl.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blendfillrect.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blendline.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blendpoint.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_copy.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_slow.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_0.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_1.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_A.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_N.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_nullframebuffer.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_drawline.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_drawpoint.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_auto.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_gamecube.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_luna.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_ps4.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_ps5.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_stadia.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_switch.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_xbox360.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_xbox360w.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_xboxone.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_rumble.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_dropevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_rotate.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_egl.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_clipboardevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_vulkan_utils.o)) was built for newer OSX version (10.14) than being linked (10.9)
strip:
Skipped because property 'should-strip' not set.
postcompile:
BUILD SUCCESSFUL
Total time: 43 seconds
BUILD SUCCESSFUL in 57s
7 actionable tasks: 7 executed
Removed -mmacosx-version-min=10.9
. Note the lack of version mismatch warnings.
> Configure project :backends:backend-sdl
Fetching GLEW source...
Fetching SDL-mingw builds...
> Task :arc-core:compileJava
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
> Task :backends:backend-sdl:jnigen
Generating C/C++ for '/games/mindustry/Arc/backends/backend-sdl/src/arc/backend/sdl/jni/SDL.java'...done
Generating C/C++ for '/games/mindustry/Arc/backends/backend-sdl/src/arc/backend/sdl/jni/SDLGL.java'...done
Wrote target 'Linux64' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-linux64.xml'
Wrote target 'Windows64' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-windows64.xml'
Wrote target 'Windows' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-windows32.xml'
Wrote target 'MacOsX64' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml'
Wrote master build script '/games/mindustry/Arc/backends/backend-sdl/jni/build.xml'
Apache Ant(TM) version 1.10.11 compiled on July 10 2021
Buildfile: /games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml
Detected Java version: 17 in: /usr/local/Cellar/openjdk/17/libexec/openjdk.jdk/Contents/Home
Detected OS: Mac OS X
parsing buildfile /games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml with URI = file:/games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml
Project base dir set to: /games/mindustry/Arc/backends/backend-sdl/jni
parsing buildfile jar:file:/usr/local/Cellar/ant/1.10.11/libexec/lib/ant.jar!/org/apache/tools/ant/antlib.xml with URI = jar:file:/usr/local/Cellar/ant/1.10.11/libexec/lib/ant.jar!/org/apache/tools/ant/antlib.xml from a zip file
[property] Loading Environment env.
Build sequence for target(s) `clean' is [clean]
Complete build sequence is [clean, precompile, create-build-dir, compile, link, strip, postcompile, ]
clean:
[delete] Directory does not exist: /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/libs/macosx64/libsdl-arc64.dylib
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/libs/macosx64/libsdl-arcarm64.dylib
Build sequence for target(s) `postcompile' is [precompile, create-build-dir, compile, link, strip, postcompile]
Complete build sequence is [precompile, create-build-dir, compile, link, strip, postcompile, clean, ]
precompile:
Property "env.Path" has not been set
Property "env.Path" has not been set
[available] Searching /usr/local/opt/openjdk/bin
[available] Searching /usr/local/bin
[available] Searching /Users/joelpurra/bin
[available] Searching /usr/bin
[available] Found: clang++ in /usr/bin
[available] Searching /usr/local/opt/openjdk/bin
[available] Searching /usr/local/bin
[available] Searching /Users/joelpurra/bin
[available] Searching /usr/bin
[available] Found: clang in /usr/bin
Property "env.Path" has not been set
[available] Searching /usr/local/opt/openjdk/bin
[available] Searching /usr/local/bin
[available] Searching /Users/joelpurra/bin
[available] Searching /usr/bin
[available] Found: strip in /usr/bin
create-build-dir:
[copy] arc_backend_sdl_jni_SDL.cpp added as arc_backend_sdl_jni_SDL.cpp doesn't exist.
[copy] arc_backend_sdl_jni_SDLGL.cpp added as arc_backend_sdl_jni_SDLGL.cpp doesn't exist.
[copy] glew-2.2.0/src/glew.c added as glew-2.2.0/src/glew.c doesn't exist.
[copy] memcpy_wrap.c added as memcpy_wrap.c doesn't exist.
[copy] No sources found.
[copy] Copying 4 files to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDL.cpp to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.cpp
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.cpp
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/glew-2.2.0/src/glew.c to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.c
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/memcpy_wrap.c to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.c
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.cpp
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.cpp
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.c
compile:
[mkdir] Skipping /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64 because it already exists.
[apply] Current OS is Mac OS X
[apply] arc_backend_sdl_jni_SDL.cpp added as arc_backend_sdl_jni_SDL.o doesn't exist.
[apply] arc_backend_sdl_jni_SDLGL.cpp added as arc_backend_sdl_jni_SDLGL.o doesn't exist.
[apply] Executing 'clang++' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDL.cpp'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
[apply] Executing 'clang++' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
(arc_backend_sdl_jni_SDLGL.java:413): warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:792:43: warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glDrawElements(mode, count, type, (const void*)indices);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:833): warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1822:69: warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glVertexAttribPointer(indx, size, type, normalized, stride, (const void*)ptr);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:844): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1842:60: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glDrawRangeElements(mode, start, end, count, type, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:852): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1863:97: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:860): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1884:103: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:907): warning: control reaches end of non-void function [-Wreturn-type], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2002:1: warning: control reaches end of non-void function [-Wreturn-type]
[apply] }
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:988): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2218:59: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glVertexAttribIPointer(index, size, type, stride, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1054): warning: unused variable 'uniformIndices' [-Wunused-variable], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2392:7: warning: unused variable 'uniformIndices' [-Wunused-variable]
[apply] int* uniformIndices = (int*)(obj_uniformIndices?env->GetDirectBufferAddress(obj_uniformIndices):0);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1070): warning: unused variable 'length' [-Wunused-variable], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2445:17: warning: unused variable 'length' [-Wunused-variable]
[apply] unsigned char* length = (unsigned char*)(obj_length?env->GetDirectBufferAddress(obj_length):0);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1071): warning: unused variable 'uniformBlockName' [-Wunused-variable], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2446:17: warning: unused variable 'uniformBlockName' [-Wunused-variable]
[apply] unsigned char* uniformBlockName = (unsigned char*)(obj_uniformBlockName?env->GetDirectBufferAddress(obj_uniformBlockName):0);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1080): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2481:52: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glDrawElementsInstanced(mode, count, type, (void*)indicesOffset, instanceCount);
[apply] ^
[apply] 11 warnings generated.
[apply] Applied clang++ to 2 files and 0 directories.
[apply] Current OS is Mac OS X
[apply] glew-2.2.0/src/glew.c added as glew-2.2.0/src/glew.o doesn't exist.
[apply] memcpy_wrap.c added as memcpy_wrap.o doesn't exist.
[apply] Executing 'clang' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/glew-2.2.0/src/glew.c'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
> Task :backends:backend-sdl:jnigenBuildMacOsX64
Executing '[ant, -f, /games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml, -Drelease=true, clean, postcompile, -v]'
[apply] Executing 'clang' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/memcpy_wrap.c'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
[apply] Applied clang to 2 files and 0 directories.
link:
[pathconvert] Set property objFiles = /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.o /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.o /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.o /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.o
[mkdir] Skipping /games/mindustry/Arc/backends/backend-sdl/libs/macosx64 because it already exists.
[exec] Current OS is Mac OS X
[exec] Executing 'clang++' with arguments:
[exec] '-shared'
[exec] '-arch'
[exec] 'x86_64'
[exec] '-stdlib=libc++'
[exec] '-o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/libs/macosx64/libsdl-arc64.dylib'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.o'
[exec] '/usr/local/lib/libSDL2.a'
[exec] '-lm'
[exec] '-liconv'
[exec] '-Wl,-framework,CoreAudio'
[exec] '-Wl,-weak_framework,GameController'
[exec] '-Wl,-framework,OpenGL,-weak_framework,AudioToolbox'
[exec] '-Wl,-framework,ForceFeedback'
[exec] '-lobjc'
[exec] '-Wl,-framework,CoreVideo'
[exec] '-Wl,-framework,Cocoa'
[exec] '-Wl,-framework,Carbon'
[exec] '-Wl,-framework,IOKit'
[exec] '-Wl,-weak_framework,QuartzCore'
[exec] '-Wl,-weak_framework,Metal'
[exec] '/usr/local/lib/libGLEW.a'
[exec]
[exec] The ' characters around the executable and arguments are
[exec] not part of the command.
strip:
Skipped because property 'should-strip' not set.
postcompile:
BUILD SUCCESSFUL
Total time: 43 seconds
BUILD SUCCESSFUL in 57s
7 actionable tasks: 7 executed
export MACOSX_DEPLOYMENT_TARGET='10.9'
Removed -mmacosx-version-min=10.9
, executed export MACOSX_DEPLOYMENT_TARGET='10.9'
first. Note the version mismatch warnings.
> Configure project :backends:backend-sdl
Fetching GLEW source...
Fetching SDL-mingw builds...
> Task :arc-core:compileJava
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
> Task :backends:backend-sdl:jnigen
Generating C/C++ for '/games/mindustry/Arc/backends/backend-sdl/src/arc/backend/sdl/jni/SDL.java'...done
Generating C/C++ for '/games/mindustry/Arc/backends/backend-sdl/src/arc/backend/sdl/jni/SDLGL.java'...done
Wrote target 'Linux64' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-linux64.xml'
Wrote target 'Windows64' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-windows64.xml'
Wrote target 'Windows' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-windows32.xml'
Wrote target 'MacOsX64' build script '/games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml'
Wrote master build script '/games/mindustry/Arc/backends/backend-sdl/jni/build.xml'
Apache Ant(TM) version 1.10.11 compiled on July 10 2021
Buildfile: /games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml
Detected Java version: 17 in: /usr/local/Cellar/openjdk/17/libexec/openjdk.jdk/Contents/Home
Detected OS: Mac OS X
parsing buildfile /games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml with URI = file:/games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml
Project base dir set to: /games/mindustry/Arc/backends/backend-sdl/jni
parsing buildfile jar:file:/usr/local/Cellar/ant/1.10.11/libexec/lib/ant.jar!/org/apache/tools/ant/antlib.xml with URI = jar:file:/usr/local/Cellar/ant/1.10.11/libexec/lib/ant.jar!/org/apache/tools/ant/antlib.xml from a zip file
[property] Loading Environment env.
Build sequence for target(s) `clean' is [clean]
Complete build sequence is [clean, precompile, create-build-dir, compile, link, strip, postcompile, ]
clean:
[delete] Directory does not exist: /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/libs/macosx64/libsdl-arc64.dylib
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/libs/macosx64/libsdl-arcarm64.dylib
Build sequence for target(s) `postcompile' is [precompile, create-build-dir, compile, link, strip, postcompile]
Complete build sequence is [precompile, create-build-dir, compile, link, strip, postcompile, clean, ]
precompile:
Property "env.Path" has not been set
Property "env.Path" has not been set
[available] Searching /usr/local/opt/openjdk/bin
[available] Searching /usr/local/bin
[available] Searching /Users/joelpurra/bin
[available] Searching /usr/bin
[available] Found: clang++ in /usr/bin
[available] Searching /usr/local/opt/openjdk/bin
[available] Searching /usr/local/bin
[available] Searching /Users/joelpurra/bin
[available] Searching /usr/bin
[available] Found: clang in /usr/bin
Property "env.Path" has not been set
[available] Searching /usr/local/opt/openjdk/bin
[available] Searching /usr/local/bin
[available] Searching /Users/joelpurra/bin
[available] Searching /usr/bin
[available] Found: strip in /usr/bin
create-build-dir:
[copy] arc_backend_sdl_jni_SDL.cpp added as arc_backend_sdl_jni_SDL.cpp doesn't exist.
[copy] arc_backend_sdl_jni_SDLGL.cpp added as arc_backend_sdl_jni_SDLGL.cpp doesn't exist.
[copy] glew-2.2.0/src/glew.c added as glew-2.2.0/src/glew.c doesn't exist.
[copy] memcpy_wrap.c added as memcpy_wrap.c doesn't exist.
[copy] No sources found.
[copy] Copying 4 files to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDL.cpp to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.cpp
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.cpp
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/glew-2.2.0/src/glew.c to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.c
[copy] Copying /games/mindustry/Arc/backends/backend-sdl/jni/memcpy_wrap.c to /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.c
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.cpp
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.cpp
[delete] Deleting /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.c
compile:
[mkdir] Skipping /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64 because it already exists.
[apply] Current OS is Mac OS X
[apply] arc_backend_sdl_jni_SDL.cpp added as arc_backend_sdl_jni_SDL.o doesn't exist.
[apply] arc_backend_sdl_jni_SDLGL.cpp added as arc_backend_sdl_jni_SDLGL.o doesn't exist.
[apply] Executing 'clang++' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDL.cpp'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
[apply] Executing 'clang++' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
(arc_backend_sdl_jni_SDLGL.java:413): warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:792:43: warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glDrawElements(mode, count, type, (const void*)indices);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:833): warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1822:69: warning: cast to 'const void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glVertexAttribPointer(indx, size, type, normalized, stride, (const void*)ptr);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:844): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1842:60: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glDrawRangeElements(mode, start, end, count, type, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:852): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1863:97: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glTexImage3D(target, level, internalformat, width, height, depth, border, format, type, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:860): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:1884:103: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:907): warning: control reaches end of non-void function [-Wreturn-type], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2002:1: warning: control reaches end of non-void function [-Wreturn-type]
[apply] }
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:988): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2218:59: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glVertexAttribIPointer(index, size, type, stride, (void*)offset);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1054): warning: unused variable 'uniformIndices' [-Wunused-variable], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2392:7: warning: unused variable 'uniformIndices' [-Wunused-variable]
[apply] int* uniformIndices = (int*)(obj_uniformIndices?env->GetDirectBufferAddress(obj_uniformIndices):0);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1070): warning: unused variable 'length' [-Wunused-variable], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2445:17: warning: unused variable 'length' [-Wunused-variable]
[apply] unsigned char* length = (unsigned char*)(obj_length?env->GetDirectBufferAddress(obj_length):0);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1071): warning: unused variable 'uniformBlockName' [-Wunused-variable], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2446:17: warning: unused variable 'uniformBlockName' [-Wunused-variable]
[apply] unsigned char* uniformBlockName = (unsigned char*)(obj_uniformBlockName?env->GetDirectBufferAddress(obj_uniformBlockName):0);
[apply] ^
(arc_backend_sdl_jni_SDLGL.java:1080): warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast], original: [apply] /games/mindustry/Arc/backends/backend-sdl/jni/arc_backend_sdl_jni_SDLGL.cpp:2481:52: warning: cast to 'void *' from smaller integer type 'jint' (aka 'int') [-Wint-to-void-pointer-cast]
[apply] glDrawElementsInstanced(mode, count, type, (void*)indicesOffset, instanceCount);
[apply] ^
[apply] 11 warnings generated.
[apply] Applied clang++ to 2 files and 0 directories.
[apply] Current OS is Mac OS X
[apply] glew-2.2.0/src/glew.c added as glew-2.2.0/src/glew.o doesn't exist.
[apply] memcpy_wrap.c added as memcpy_wrap.o doesn't exist.
[apply] Executing 'clang' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/glew-2.2.0/src/glew.c'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
> Task :backends:backend-sdl:jnigenBuildMacOsX64
Executing '[ant, -f, /games/mindustry/Arc/backends/backend-sdl/jni/build-macosx64.xml, -Drelease=true, clean, postcompile, -v]'
[apply] Executing 'clang' with arguments:
[apply] '-I/usr/local/include/SDL2'
[apply] '-D_THREAD_SAFE'
[apply] '-c'
[apply] '-Wall'
[apply] '-O2'
[apply] '-arch'
[apply] 'x86_64'
[apply] '-DFIXED_POINT'
[apply] '-fmessage-length=0'
[apply] '-fPIC'
[apply] '-stdlib=libc++'
[apply] '-Ijni-headers'
[apply] '-Ijni-headers/mac'
[apply] '-I.'
[apply] '-Iglew-2.2.0/include'
[apply] '/games/mindustry/Arc/backends/backend-sdl/jni/memcpy_wrap.c'
[apply] '-o'
[apply] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.o'
[apply]
[apply] The ' characters around the executable and arguments are
[apply] not part of the command.
[apply] Applied clang to 2 files and 0 directories.
link:
[pathconvert] Set property objFiles = /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.o /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.o /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.o /games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.o
[mkdir] Skipping /games/mindustry/Arc/backends/backend-sdl/libs/macosx64 because it already exists.
[exec] Current OS is Mac OS X
[exec] Executing 'clang++' with arguments:
[exec] '-shared'
[exec] '-arch'
[exec] 'x86_64'
[exec] '-stdlib=libc++'
[exec] '-o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/libs/macosx64/libsdl-arc64.dylib'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDL.o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/arc_backend_sdl_jni_SDLGL.o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/glew-2.2.0/src/glew.o'
[exec] '/games/mindustry/Arc/backends/backend-sdl/build/target/native/macosx64/memcpy_wrap.o'
[exec] '/usr/local/lib/libSDL2.a'
[exec] '-lm'
[exec] '-liconv'
[exec] '-Wl,-framework,CoreAudio'
[exec] '-Wl,-weak_framework,GameController'
[exec] '-Wl,-framework,OpenGL,-weak_framework,AudioToolbox'
[exec] '-Wl,-framework,ForceFeedback'
[exec] '-lobjc'
[exec] '-Wl,-framework,CoreVideo'
[exec] '-Wl,-framework,Cocoa'
[exec] '-Wl,-framework,Carbon'
[exec] '-Wl,-framework,IOKit'
[exec] '-Wl,-weak_framework,QuartzCore'
[exec] '-Wl,-weak_framework,Metal'
[exec] '/usr/local/lib/libGLEW.a'
[exec]
[exec] The ' characters around the executable and arguments are
[exec] not part of the command.
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_dynapi.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_events.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hints.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_timer.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_pixels.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_rwops.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_atomic.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_spinlock.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_audio.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_audiocvt.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_mouse.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_error.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_render.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_syscond.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_surface.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_sysmutex.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_syssem.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_shape.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_thread.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_video.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_systimer.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_rect.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_fillrect.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_wave.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_gamecontroller.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_assert.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_sysfilesystem.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cpuinfo.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_clipboard.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_keyboard.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_malloc.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_touch.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_power.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_locale.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_yuv.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_haptic.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_joystick.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_bmp.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_gesture.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_sysloadso.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_sensor.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_log.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_mixer.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_url.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_stretch.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_systhread.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_stdlib.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_string.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_crc32.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_getenv.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_iconv.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_qsort.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_strtokr.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoavideo.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_coreaudio.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoawindow.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoamessagebox.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_diskaudio.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_dummyaudio.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_nullvideo.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_render_gles2.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_render_gl.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapijoystick.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_render_metal.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_audiotypecvt.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_dataqueue.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_iokitjoystick.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_dummysensor.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_syspower.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_mfijoystick.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_virtualjoystick.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_rwopsbundlesupport.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_quit.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_RLEaccel.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_yuv_sw.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_syslocale.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_systls.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_syshaptic.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_sysurl.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_displayevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_windowevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_render_sw.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(yuv_rgb.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoaclipboard.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoashape.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoaopengles.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoaopengl.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoamodes.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoamouse.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoakeyboard.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoametalview.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoaevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_cocoavulkan.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_nullevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_shaders_gles2.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_shaders_gl.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blendfillrect.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blendline.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blendpoint.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_copy.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_slow.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_0.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_1.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_A.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_N.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_nullframebuffer.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_drawline.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_drawpoint.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_blit_auto.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_gamecube.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_luna.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_ps4.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_ps5.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_stadia.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_switch.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_xbox360.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_xbox360w.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_xboxone.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi_rumble.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_dropevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_rotate.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_hidapi.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_egl.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_clipboardevents.o)) was built for newer OSX version (10.14) than being linked (10.9)
[exec] ld: warning: object file (/usr/local/lib/libSDL2.a(SDL_vulkan_utils.o)) was built for newer OSX version (10.14) than being linked (10.9)
strip:
Skipped because property 'should-strip' not set.
postcompile:
BUILD SUCCESSFUL
Total time: 46 seconds
BUILD SUCCESSFUL in 1m 1s
7 actionable tasks: 7 executed
Json#toJson
throws StackOverflowException when serializing IntMap: after calling IntMap#entries
, IntMap#keys
or IntMap#values
, a MapIterator is created and stored in IntMap, but the problem is that MapIterator has a reference to IntMap, and when serializing, it gets into an infinite loop.
I'll be glad if this gets fixed and thanks in advance.
so, im trying to recreate basic mindustry server, and...
RegisterTCP Packet...
i checked src and i imagined that code writes to bytebuffer length of packet, -2(important, some sort of magic value of framework packet), id of actual packet, and data of packet...
client doesn't wanna accept this packet.
i checked actual packet from server and...
b'\x00\x06\xfe\x04\x7f\xa1S\x99'
wtf is 0xfe(\xfe)
why length of packet 6
this may not be the right place to put this because it also relates to mindustry.
Color.java defines basic colors, how would i make a custom one for the rhino js api in mindustry? i end up with errors setting Draw.color(0x00ffffff,0xffffff00,e.fin()); where colors are not how they should be.
Hey Anuken, is your code in this repo, in particular your SDL backend, licensed under an Open Source license?
Best Regards!
[nix-shell:~/proj/Arc]$ gradle clean sdlnatives
> Task :arc-core:clean
> Task :backends:clean UP-TO-DATE
> Task :extensions:clean UP-TO-DATE
> Task :natives:clean UP-TO-DATE
> Task :backends:backend-android:clean UP-TO-DATE
> Task :backends:backend-headless:clean UP-TO-DATE
> Task :backends:backend-robovm:clean UP-TO-DATE
> Task :backends:backend-sdl:deleteJniFolder
> Task :backends:backend-sdl:clean
> Task :extensions:arcnet:clean UP-TO-DATE
> Task :extensions:box2d:deleteJniFolder UP-TO-DATE
> Task :extensions:box2d:clean UP-TO-DATE
> Task :extensions:freetype:deleteJniFolder UP-TO-DATE
> Task :extensions:freetype:clean UP-TO-DATE
> Task :extensions:fx:clean UP-TO-DATE
> Task :extensions:g3d:clean UP-TO-DATE
> Task :extensions:packer:clean UP-TO-DATE
> Task :extensions:recorder:clean UP-TO-DATE
> Task :natives:natives-android:clean UP-TO-DATE
> Task :natives:natives-box2d-android:clean UP-TO-DATE
> Task :natives:natives-box2d-desktop:clean UP-TO-DATE
> Task :natives:natives-box2d-ios:clean UP-TO-DATE
> Task :natives:natives-desktop:clean UP-TO-DATE
> Task :natives:natives-freetype-android:clean UP-TO-DATE
> Task :natives:natives-freetype-desktop:clean UP-TO-DATE
> Task :natives:natives-freetype-ios:clean UP-TO-DATE
> Task :natives:natives-ios:clean UP-TO-DATE
> Task :arc-core:compileJava
Note: Some input files use unchecked or unsafe operations.
Note: Recompile with -Xlint:unchecked for details.
> Task :arc-core:processResources NO-SOURCE
> Task :arc-core:classes
> Task :arc-core:jar
> Task :backends:backend-sdl:compileJava
> Task :backends:backend-sdl:processResources
> Task :backends:backend-sdl:classes
> Task :backends:backend-sdl:compileTestJava
> Task :backends:backend-sdl:processTestResources NO-SOURCE
> Task :backends:backend-sdl:testClasses
> Task :backends:backend-sdl:sdlnatives FAILED
SDL version found: 2.0.12
Generating C/C++ for 'src/main/java/arc/backend/sdl/jni/SDL.java'...
Command: javac -classpath build/classes/java/main -d /tmp/gdx-jnigen2758102315610532263 -h jni src/main/java/arc/backend/sdl/jni/SDL.java
src/main/java/arc/backend/sdl/jni/SDL.java:3: error: package arc.util does not exist
import arc.util.*;
^
src/main/java/arc/backend/sdl/jni/SDL.java:24: error: cannot find symbol
if(OS.isWindows){
^
symbol: variable OS
location: class SDL
src/main/java/arc/backend/sdl/jni/SDL.java:24: error: illegal parenthesized expression
if(OS.isWindows){
^
src/main/java/arc/backend/sdl/jni/SDL.java:25: error: cannot find symbol
new SharedLibraryLoader(){
^
symbol: class SharedLibraryLoader
location: class SDL
src/main/java/arc/backend/sdl/jni/SDL.java:26: error: method does not override or implement a method from a supertype
@Override
^
src/main/java/arc/backend/sdl/jni/SDL.java:31: error: method does not override or implement a method from a supertype
@Override
^
src/main/java/arc/backend/sdl/jni/SDL.java:33: error: non-static variable super cannot be referenced from a static context
return super.readFile(OS.is64Bit ? "OpenAL.dll" : "OpenAL32.dll");
^
src/main/java/arc/backend/sdl/jni/SDL.java:33: error: cannot find symbol
return super.readFile(OS.is64Bit ? "OpenAL.dll" : "OpenAL32.dll");
^
symbol: method readFile(OS.is64Bit[...].dll")
src/main/java/arc/backend/sdl/jni/SDL.java:33: error: cannot find symbol
return super.readFile(OS.is64Bit ? "OpenAL.dll" : "OpenAL32.dll");
^
symbol: variable OS
src/main/java/arc/backend/sdl/jni/SDL.java:36: error: cannot find symbol
}else if(OS.isLinux){
^
symbol: variable OS
location: class SDL
src/main/java/arc/backend/sdl/jni/SDL.java:36: error: illegal parenthesized expression
}else if(OS.isLinux){
^
src/main/java/arc/backend/sdl/jni/SDL.java:37: error: cannot find symbol
new SharedLibraryLoader(){
^
symbol: class SharedLibraryLoader
location: class SDL
src/main/java/arc/backend/sdl/jni/SDL.java:38: error: method does not override or implement a method from a supertype
@Override public String mapLibraryName(String libraryName){ return "lib" +libraryName + ".so"; }
^
src/main/java/arc/backend/sdl/jni/SDL.java:41: error: cannot find symbol
new SharedLibraryLoader(){
^
symbol: class SharedLibraryLoader
location: class SDL
src/main/java/arc/backend/sdl/jni/SDL.java:42: error: method does not override or implement a method from a supertype
@Override
^
src/main/java/arc/backend/sdl/jni/SDL.java:44: error: cannot find symbol
if(OS.isWindows){
^
symbol: variable OS
src/main/java/arc/backend/sdl/jni/SDL.java:44: error: illegal parenthesized expression
if(OS.isWindows){
^
src/main/java/arc/backend/sdl/jni/SDL.java:46: error: cannot find symbol
extractFile(OS.is64Bit ? "OpenAL.dll" : "OpenAL32.dll", sourceCrc,
^
symbol: method extractFile(OS.is64Bit[...].dll",String,File)
src/main/java/arc/backend/sdl/jni/SDL.java:46: error: cannot find symbol
extractFile(OS.is64Bit ? "OpenAL.dll" : "OpenAL32.dll", sourceCrc,
^
symbol: variable OS
src/main/java/arc/backend/sdl/jni/SDL.java:51: error: non-static variable super cannot be referenced from a static context
return super.loadFile(sourcePath, sourceCrc, extractedFile);
^
src/main/java/arc/backend/sdl/jni/SDL.java:51: error: cannot find symbol
return super.loadFile(sourcePath, sourceCrc, extractedFile);
^
symbol: method loadFile(String,String,File)
21 errors
Exception in thread "main" java.lang.RuntimeException: Couldn't find C method for Java method 'SDL#SDL_Init'
at com.badlogic.gdx.jnigen.NativeCodeGenerator.generateCppFile(NativeCodeGenerator.java:340)
at com.badlogic.gdx.jnigen.NativeCodeGenerator.processDirectory(NativeCodeGenerator.java:276)
at com.badlogic.gdx.jnigen.NativeCodeGenerator.processDirectory(NativeCodeGenerator.java:248)
at com.badlogic.gdx.jnigen.NativeCodeGenerator.processDirectory(NativeCodeGenerator.java:248)
at com.badlogic.gdx.jnigen.NativeCodeGenerator.processDirectory(NativeCodeGenerator.java:248)
at com.badlogic.gdx.jnigen.NativeCodeGenerator.processDirectory(NativeCodeGenerator.java:248)
at com.badlogic.gdx.jnigen.NativeCodeGenerator.generate(NativeCodeGenerator.java:239)
at com.badlogic.gdx.jnigen.NativeCodeGenerator.generate(NativeCodeGenerator.java:207)
at NativesBuild.buildScripts(NativesBuild.java:76)
at NativesBuild.main(NativesBuild.java:72)
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':backends:backend-sdl:sdlnatives'.
> Process 'command '/nix/store/c7sck4p44a1vmpfslms9shwpxkkl2781-openjdk-8u272-b10/lib/openjdk/bin/java'' finished with non-zero exit value 1
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 12s
33 actionable tasks: 9 executed, 24 up-to-date
[nix-shell:~/proj/Arc]$
Strings.canParsePositiveInt("0")
returns true
Strings.parsePositiveInt("0")
returns negative int limit
I don't want to change this myself in case it breaks stuff but this is pretty misleading
This function is confusing. In many language, the filter
don't modify itself.
And the kotlin has Iterable<T>.filter
that is very confusing with the Seq.filter
, this two has different effect.
For some usecauses, like Vars.contents.blocks.filter()
will make game boom. While Groups.player.filter
is very useful and safe to use.
Seq.filter
as deprecated.(no binrary breakchange)Seq.removeAll
replace almost usecase.Trying to build Mindustry 146 with Gradle 8.8 (attempting to upgrade in Nixpkgs, see NixOS/nixpkgs#316849) I got the error
arraycopy: element type mismatch: can not cast one of the elements of java.lang.Object[] to the type of the destination array, java.lang.String
on line
Arc/backends/backend-sdl/build.gradle
Line 94 in 152e499
mindustry.log
mindustry-server.log
mindustry-wayland.log
ccing Nixpkgs maintainers for visibility: @fgaz @chkno @TheKostins
Hi. Are you willing to provide the source code (linux) for natives (libarc.so stuff)? I'd like to port it for the raspberry pi..
Please add aliases support for CommandHandler. It will be a very useful feature.
For example:
/help = /h
/register = /reg
/statistics = /stats = /stat
There is a major issue in this piece of code
Arc/arc-core/src/arc/graphics/g2d/SortedSpriteBatch.java
Lines 66 to 68 in eae3c2d
Sometimes the game crashes with an ArrayIndexOutOfBoundsException on line 72.
This happens because requestZ
is assigned before the call to expandRequests
so it will still use the old array
Here is an example:
float[] requestZ = this.requestZ; // local requestZ => Array[30625]
// expandRequests is called and reassigns this.requestZ
this.requestZ = Arrays.copyOf(requestZ, newRequests.length); // field requestZ => Array[53593]
// after expandRequests
requestZ == this.requestZ; // False! because requestZ still references Array[30625]
Here is a stack trace of the issue, a debugger statement tells me that requests
was just expanded from 30625 to 53593:
[E] java.lang.ArrayIndexOutOfBoundsException: Index 30625 out of bounds for length 30625
at arc.graphics.g2d.SortedSpriteBatch.draw(SortedSpriteBatch.java:72)
at arc.graphics.g2d.Draw.vert(Draw.java:371)
at arc.graphics.g2d.FontCache.draw(FontCache.java:234)
at arc.graphics.g2d.Font.draw(Font.java:235)
at mindustry.gen.Player.draw(Player.java:645)
at mindustry.entities.EntityGroup.draw(EntityGroup.java:104)
at mindustry.core.Renderer.draw(Renderer.java:370)
at mindustry.core.Renderer.update(Renderer.java:224)
at arc.ApplicationCore.update(ApplicationCore.java:37)
at mindustry.ClientLauncher.update(ClientLauncher.java:230)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:204)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:192)
at arc.backend.sdl.SdlApplication.<init>(SdlApplication.java:54)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.base/java.lang.reflect.Method.invoke(Method.java:568)
at com.qendolin.mindustryloader.gameprovider.services.MindustryGameProvider.launch(MindustryGameProvider.java:200)
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:77)
at net.fabricmc.loader.launch.knot.KnotClient.main(KnotClient.java:28)
The code for shiftHue, shiftSaturation, and shiftValue in Color.java have the exact same code, so they all server the exact same purpose of shifting hue.
Arm is not supported.
Originally posted by @Anuken in #127 (comment)
this issue is here to suggest working on making the Arc engine CPU architecture independent which should be simple ( add if statements to remove x86 specific code on other architectures and maybe replace some things on compile (gradle build ) time )
(Fwd: NixOS/nixpkgs#198903 . FYI @wanderer @fgaz)
When Mindustry is built with an EGL-enabled GLEW and run on Wayland, it fails to start and emits this error message:
[I] [Core] Initialized SDL v2.24.0
[E] java.lang.ExceptionInInitializerError
at arc.backend.sdl.SdlGL20.glGetString(SdlGL20.java:36)
at arc.backend.sdl.SdlGraphics.<init>(SdlGraphics.java:38)
at arc.backend.sdl.SdlApplication.<init>(SdlApplication.java:39)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)
Caused by: arc.util.ArcRuntimeException: GLEW failed to initialize: Missing GL version
at arc.backend.sdl.jni.SDLGL.<clinit>(SDLGL.java:103)
... 4 more
The problem appears to be that Arc calls glewInit()
too early. GLEW documentation specifies that glewInit
should be called after the GL rendering context is created. Arc calls glewInit
in a static initializer block.
I also have no idea what I'm doing, but if I move the SDLGL.init
call from a static initializer block to SdlGraphics
' constructor, the problem goes away. I don't know if SdlGraphics
' constructor runs too late for some other reason. Here's a PR for this if this seems like a good idea.
(History: Previous Mindustry-on-wayland work: Anuken/Mindustry#1393 )
Core.input.setCursorPosition(int, int) and Core.input.setCursorCatched(boolean) have no implementation
So using customization in FLabel tokens ({speed=10}
) doesn't work. I have no idea if this is an issue, is intended, or I'm just doing it outright wrong.
new Table().visible(() => true);
Will say that it cannot call visible, it is a boolean not function.
I recently discovered that my plugins are loading very slowly and decided to turn to the server byte code, while examining it, I noticed that searching for plugin.json using ZipFi takes about 4 seconds and apparently it is called more than once, so I wrote small benchmark with my implementation, implementation using Java libraries and using your ZipFi (using Scala)
Results:
[INFO] Executing [java, -jar, -agentlib:jdwp=transport=dt_socket,server=y,suspend=y,address=8000, /tmp/servers/763134302e34.jar, host]
Listening for transport dt_socket at address: 8000
19.921235
{
"name": "OmnidustryHeadPlugin",
"author": "OD-Developers",
"repo": "https://github.com/OD-Developers/OmnidustryHeadPlugin",
"main": "com.omnidustry.head.Main",
"description": "Главный плагин серверов омни с основными функциями",
"version": "1.1.3-a",
"auth": "OD-Developers"
}
939.067475
null
18.962345
{
"name": "OmnidustryHeadPlugin",
"author": "OD-Developers",
"repo": "https://github.com/OD-Developers/OmnidustryHeadPlugin",
"main": "com.omnidustry.head.Main",
"description": "Главный плагин серверов омни с основными функциями",
"version": "1.1.3-a",
"auth": "OD-Developers"
}
[01-07-2023 14:10:37] [I] 1 mods loaded.
[01-07-2023 14:10:37] [I] Server loaded. Type 'help' for help.
test.scala
def test = {
// Java default realization
val c = System.nanoTime()
val jarFile = JarFile(File("/tmp/servers/763134302e34-debug/config/mods/OmnidustryHeadPlugin.jar"))
val pluginJson = jarFile
.entries()
.asIterator()
.asScala
.find(_.getName == "plugin.json")
val contentByJarFile = String(jarFile.getInputStream(pluginJson.get).readAllBytes(), StandardCharsets.UTF_8)
System.out.println((System.nanoTime() - c) / 1000000.0)
System.out.println(contentByJarFile)
// Current realization
val cc = System.nanoTime()
val zipFi = ZipFi(Fi(File("/tmp/servers/763134302e34-debug/config/mods/OmnidustryHeadPlugin.jar")))
// ... Reading plugin.json not problem in such case
System.out.println((System.nanoTime() - cc) / 1000000.0)
System.out.println("null")
// My Realization
val ccc = System.nanoTime()
val pluginJson2 = com.omnidustry.head.custom.ZipFi(
ZipFile(File("/tmp/servers/763134302e34-debug/config/mods/OmnidustryHeadPlugin.jar"))
)
.child("plugin.json")
.readString()
System.out.println((System.nanoTime() - ccc) / 1000000.0)
System.out.println(pluginJson2)
}
ZipFi.scala
package com.omnidustry.head.custom
import arc.files.Fi
import arc.Files.FileType
import java.util.Collections
import java.util.zip.ZipFile
import java.util.Optional
import java.util.zip.ZipEntry
import scala.util.Try
import java.io.File
import java.io.InputStream
class ZipFi(
zipFile: ZipFile,
entry: Optional[ZipEntry] = Optional.empty(),
path: String = ""
)(
implicit pathEntries: arc.struct.Seq[String] =
arc.struct.Seq.`with`(
Collections.list(zipFile.entries())
).asInstanceOf[arc.struct.Seq[ZipEntry]]
.map(_.getName().replace("\\", "/"))
.filter(_.startsWith(path + "/"))
.map(_.replace(path + "/", ""))
) extends Fi(path, FileType.absolute) {
val names: arc.struct.Seq[String] = pathEntries
.filter(zipPath => {
val delimiters: Long = countDelimiters(zipPath.replace(path, ""))
if (zipPath == "")
false
else if (delimiters == 1 && zipPath.endsWith("/"))
true
else if (delimiters == 0)
true
else false
})
override def child(name: String): Fi = {
val path = name.split("/")
val slashes = countDelimiters(name)
val thisPathWithDelimiter = if (this.path.isBlank()) "" else this.path + "/"
if (slashes == 0)
val entry = zipFile.getEntry(thisPathWithDelimiter + name)
if (entry == null)
new Fi(File(file, thisPathWithDelimiter + name)) {
override def exists(): Boolean = false
}
else ZipFi(
zipFile = zipFile,
entry = Optional.of(entry),
path = thisPathWithDelimiter + name
)
else if (slashes == 1 && name.endsWith("/"))
ZipFi(
zipFile = zipFile,
path = thisPathWithDelimiter + name
)
else
ZipFi(
zipFile = zipFile,
path = thisPathWithDelimiter + path(0)
).child(
path.drop(1)
.mkString("/")
)
}
def getPath() = this.path
override def delete(): Boolean = Try(zipFile.close)
.fold(_ => false, _ => true)
override def exists(): Boolean = true
override def name(): String = file.getName()
override def parent(): Fi = ???
override def list(): Array[Fi] = names
.map(this.child(_))
.toArray()
override def isDirectory(): Boolean = entry.isEmpty() || entry.get().isDirectory()
override def read(): InputStream = {
if (entry.isEmpty())
throw new RuntimeException("Not permitted")
try {
zipFile.getInputStream(entry.get())
} catch error => throw new RuntimeException(error)
}
override def length(): Long = if (isDirectory()) 0 else entry.get().getSize()
override def toString(): String = getPath()
inline private def countDelimiters(path: String): Long =
path.chars()
.filter(_ == '/')
.count()
}
Creating a TextFieldStyle with a custom font
and applying it to a TextArea causes very bizzare behaviour:
The style is defined like this (mono
is a custom font, but the same happens if you use Fonts.tech
or anything else other than Fonts.def):
CStyles.monoArea = new TextFieldStyle(Styles.defaultField) {{
font = mono;
messageFont = mono;
}};
and the text area was added to a table like this:
input.area("", CStyles.monoArea, (text) -> { /* ... */ })
The first crash log: crash_1660389403160.txt (this is from v136.1, but these classes haven't been changed during the past 6 months)
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