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View Code? Open in Web Editor NEWFoundryVTT The witcher trpg system
License: GNU General Public License v3.0
FoundryVTT The witcher trpg system
License: GNU General Public License v3.0
quantity is changed with +/- buttons instead of an edit box
Have rel/rel on weapons for easy bookkeeping
When you do damage to someone. the location of the attack only matter after you have penetrated armor. so the damage shown in chat should be damage before armor for easier calculation. otherwise you have to reverse calculate and then calculate it again.
drag and drop does not work
Automatically add Weapon accuracy to your weapon rolls.
I do not get the "creature image". The icon remains "wrong" as in the image in # 48
Preferably a box if you are wearing the armor or just transporting it
Add subfolder to items and rolltables
Add Head, Torso and Legs dropdown for armor and an equip button so you can easily see witch item is equipped and what stats you have on part.
Add so you can put damage on spells witch can be rolled directly in chat
Sum the weight of the equipment
Either show the dice rolled in chat or have an extra button in chat to continue rolling crits/fumbles with skills.
Change the sheet so all boxes are empty so you can easily change the stats on creation
Changing the ammo can change the type and effect of the attack.
Is it possible to make so that weapons can be placed as loot?
Separate Range and Mele Weapons and make range weapons to be able to equip different ammo that change the type and effect of the attack.
Change skill base (stats) so that you do not enter (drop-down list or +/-)
Change the number and the weight is calculated.
add one of the same kind and update the number
Be able to drag and drop the coin, for example, from loot
Reduce (in loot sheet) what is "drag and drop" from there
Changing stp on armor won't save
in monster sheet, under Loot, wishes to be able to enter [[1d10]] and get it rolled when you drag and drop to the character
add to dropdown list: * Full cover * upper body (torso + arms)
It should cover the different armor that is in the game and then you can code for all the armor
it would be nice to have wound treshold shown somehow as it impact's stats quite much, also it would be useful to automatically reduce stats according to wound treshold
maybe if the color of heart would change from green to orange and then to red
Death saving throws should be against your unmodified stun value. now you roll against your modified.
eg which objects are in the backpack
Shouldn't Vulnerabilities have its own box, since all monsters have it?
can't seem to be able to Drag on drop Items into the inventory
They should modifie the attack roll with -3
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