This example is to code in Java a set of classes that represent a deck of poker-style playing cards.
(Fifty-two playing cards in four suits: hearts, spades, clubs, diamonds, with face values of Ace, 2-10, Jack,
Queen, and King.) Within one of your classes, you must provide two operations:
shuffle() --> Shuffle returns no value, but results in the cards in the deck being randomly permuted. Please do not use
library-provided “shuffle” operations to implement this function. You may use library provided random
number generators in your solution if needed.
dealOneCard() --> This function should return one card from the deck to the caller. Specifically, a call to shuffle followed by 52
calls to dealOneCard() should result in the caller being provided all 52 cards of the deck in a random
order. If the caller then makes a 53rd call dealOneCard(), no card is dealt.