angelgryph / madeinheaven_spellpack Goto Github PK
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My spell pack for BGEE and BGT. Add some new arcane and divine spells, some new paladin powers, and a new cleric kit.
Getting ERROR: Failure("SPWI202.SPL: read out of bounds") during installation and stops . Please let me know if I can provide more details
If you try to install the component "Spell restorations", it fails because it can't find the mih_sp/spell_restorations/_copy
directory. This directory doesn't exist.
Just creating an empty _copy
directory at this location allows the installation to succeed, but you can't add an empty directory in git (it will be ignored).
Usually one would add a single useless file in a directory so it would be staged in git, but that would pollute the override
if I understand correctly what happens.
In that case you could instead modify install_spell_pack
in lib_installer.tph
to check if %MOD_FOLDER%/%component_loc%/%spell_copy%
exists before attempting a COPY_LARGE
?
Greetings, @AngelGryph! Thankee for making and publicly releasing this mod!
I felt inspired by the image below to check the mod's documentation, and I found very little info in README.md and on this GitHub site. More specifically, what do all the components do?
(Also, Project Infinity lists Made In Heaven Spell Pack 4 as "v3" and not "Made In Heaven Spell Pack v4" or somesuch.)
Thankee!
Installing [Revised Strength Table] [v2]
Creating 1 directory
Creating 1 directory
Creating 1 directory
Creating 1 directory
Creating 1 directory
Creating 1 directory
ERROR Installing [Revised Strength Table], rolling back to previous state
Will uninstall 0 files for [MIH_SP/SETUP-MIH_SP.TP2] component 12.
Uninstalled 0 files for [MIH_SP/SETUP-MIH_SP.TP2] component 12.
ERROR: Failure("Unknown function: check_ini")
Please make a backup of the file: SETUP-MIH_SP.DEBUG and look for support at: [email protected]
Using Language [English]
Mod installed successfully but i'm having 11 of these warning lines in debug file.
Some mods installed after refuse to install because of such lines in PROJECTL.IDS (with "+" symbol):
TRAPS+#
TRPHI+#
@AngelGryph
Greetings!
I've tried installing your spell pack and love the notion that Evard's Black Tentacles are in it. When I cast this spell on an EET install, it shot out a black projectile that became invisible tentacles! The spell still affected creatures as my Mage volunteered to walk into the area, and it wasn't a problem with spell graphics in general. The Warlock mod's Chilling Tentacles showed as icy blue.
I used the latest release for this (Aug 4, 2021).
Thankee for fixing this!
@AngelGryph
Greetings again!
This is the same mod install as Tattoos of Power.
The Spell Matrix spell has this text on the right after casting which also seems like the same misplaced string as Tattoos of Power.
Note this innate ability says MINOR Sequencer and not Spell Matrix.
Thankee for fixing these!
Greetings, @AngelGryph!
The icon for a Scroll of Bear's Endurance is blank. The spellbook icon is the strength spell icon.
What say you to changing these icons to be a bear icon from Shapeshift; Bear, possibly recolored?
Thankee!
I noticed that using spell improvements doesn't update their text description in game.
Example larloch minor drain in my game is still vanilla description.
@AngelGryph
Greetings, Angel!
These spells don't self-stack, but they stack with each other. In 3.x, normal & Greater Heroism don't stack. I presently assume your implementation is correct, but I made this post to notify you these 2 spells stack in your mod.
They get installed but the choices for mages don't receive an update. Currently trying to figure out why but I've never modded, so might take a while. Also checking whether earlier versions worked. Tested on a clean bg2ee install (and EET for that matter).
I really like your 4 mods btw. My only gripe is their install time with their initial fixes, makes troubleshooting with installs more time consuming - there are workarounds though. ; )
@AngelGryph
Note: Full screen images gotten via Print Screen turned black. That's why I used windowed mode to capture screenshots.
Mods Installed: MIH with EET & Worldmap & DLCMerger (and Morpheus's Buff Scripts).
Tattoos of Power has no spell graphic, nor spell description. Casting it brought up the below screen for me, and the right side of the screen's descriptive text seems like a misplaced string.
(I put Mirror Image and Heroism into Tattoos of Power and it shot Magic Missile at a nearby summoned ooze, turning it hostile! What?)
Also, hovering over the Tattoos of Power ability on the the innate ability bar shows MINOR Sequencer (and still no icon), NOT Tattoos of Power.
Greetings, @AngelGryph!
Tonight for me was bug hunting in your spell pack. I'm glad that certain things I reported were fixed, and I found many more things on which to comment in the link below.
Results: https://docs.google.com/document/d/10PZInbjvVChGnQefWP-3cIxvqfo32UL2pc5_mTtDCAM/edit?usp=sharing
Thankee and enjoy!
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