andromander / candycraft Goto Github PK
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Working on a port solo
License: GNU General Public License v3.0
This project forked from cdagaming/candycraft
Working on a port solo
License: GNU General Public License v3.0
The worldgen in this dimension closely reflects the Overworld, likely due in part to poor coding effort in the old port.
As the block, it renders just fine. Inventory item is invisible and break particles are that of a missing texture.
Attempting to load a Disc into the Jukebox won't do anything. May be due to overridden DataManager.
Fish and Mermaid, whevever pushed when on land. Will continuously shift and not stop at all. This may be due to old or missing code.
Bad code practise or not, this needs changing.
Currently it is a single block, but it is supposed to have metadata attached. It should be verified how this is supposed to work, and whether it needs metadata.
Using a spawn egg, certain mobs won't emerge from their eggs. This is due to nulls somewhere in the source, though how nulls are getting through is yet to be explored. Note that, while attempting to explore the "dimension" an NPE crash may be thrown, likely due to the village gen.
When doing something as little as picking up an item, every advancement that is obtainable (some are still unobtainable) is granted at once. This should not be the case, as the criteria is not supposed to be checking this quickly.
Yeah, say all you want, but nothing on those files are going to be functioning at all. I only know English, so en_us will get an update.
Plus, going to make grammar fixes because boy, these are shoddy.
Tested only once, but it would appear that the game may crash when unlocking a boss. This may be caused by chunks attempting to load in a non-existent dimension.
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