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Hotspot 360º in Virtual Reality fully created based on the data retrieved from a JSON file, with interaction with elements mapped in the scene (using the data from the file) and OpenXR to display information/other media.

License: MIT License

C# 11.81% ShaderLab 75.13% HLSL 13.06%
360 360-degree 360-photo hotspot openxr unity virtual-reality virtual-reality-experiences vr xr-interaction-toolkit

interaction-with-360-hotspot-dynamically-created-in-virtual-reality-by-reading-a-json-file's Introduction

Interaction with 360º Hotspot dynamically created in Virtual Reality by reading a JSON file

This exercise is an improvement of the exercise [Interaction with 360º Hotspot elements in Virtual Reality] where an 360º image is mapped with "static" points of interest in which we can click and display more information about, NOW, instead of the mapping being maded in the Unity Editor and being "Static" the mapping is created on base of the information inserted on a JSON file, in which we can put the information to be displayed (text/image/video) and the location of the point of interest, with that said there's still a need to do a setup of the mapping on the Editor to get the position of the points of the interest, but after that information being writted down in JSON, the mapping can easelly be shared without the need of copying the project.

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