andrepl / salvagesmelter Goto Github PK
View Code? Open in Web Editor NEWBukkit plugin to allow smelting armor and tools to raw materials.
Bukkit plugin to allow smelting armor and tools to raw materials.
Requesting the ability to add items/returns to the config.
For example I want my players to be able to smelt Cauldrons and obtain the iron.
So perhaps I would add:
'380': IRON_INGOT: 7
I think I may have a bug for you.
I've tried armor damaged and undamaged, I've tried tools damaged and undamaged.
Gold armor and tools returns nuggets at full volume with no loss to damage, while the others work fine... I suppose I could try shifting this to Ingots instead of nuggets. I'll do that next. Just thought I should throw that out there for you.
In the file generated when installing the plugin:
GOLD_CHESTPLATE: GOLD_INGOT:8
GOLD_PICKAXE: GOLD_INGOT:27
GOLD_SPADE: GOLD_INGOT:9
I'm assuming you intended to have (chestplate I changed material and quantity, pickaxe and spade I changed only the material):
GOLD_CHESTPLATE: GOLD_NUGGET:72
GOLD_PICKAXE: GOLD_NUGGET:27
GOLD_SPADE: GOLD_NUGGET:9
For gold it is 27 nuggets (or 3 bars). For diamond and iron it is only 2. Is there a reason or just something that happened?
Please give plugin ability to return only one piece of material after smelting.
http://dev.bukkit.org/bukkit-mods/solarfurnace/
Please make SalvageSmelter plugin compatible with SolarFurnace =)))
I'd like to be able to add recipes for items that do not have a damage value (for example iron bars, iron doors, rails, etc...) Unfortunately since they do not have a damage value coal is always returned.
22:34:36 [INFO] [SalvageSmelter] SmeltEvent::Source: ItemStack{RAILS x 1}
22:34:36 [INFO] [SalvageSmelter] SmeltEvent::Damage:ItemStack{RAILS x 1}
22:34:36 [INFO] [SalvageSmelter] getSalvage(RAILS, IRON_INGOT, NaN)
22:34:36 [INFO] [SalvageSmelter] getSalvage::Mathification:5 * NaN = 0
I realize I could "set always-yield-full-amount: true" to bypass this issue but that's not ideal and is ripe for abuse.
Thanks
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