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bombermann's Introduction

Hi, I'm Andi!




šŸŒ± Iā€™m currently learning React and TypeScript.
šŸ’¬ Ask me about anything! Let's create something together!
āš” Fun fact: Jellyfish do not have brains!


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Check out my repos ā¬‡ļø

bombermann's People

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bombermann's Issues

Powerups destryoable

Powerups should be destroyabel, player can then make a plot or move against another player so he still has the advantage

[Server] Chances are wrong

Empty Chance does not represent the chance for a background tile, since a chance of 1 would mean no blocks spawn but against all odds they do

Message on player death buggy

the snackbar wants to show the kills and some other massage simultaneously and gets confused when the player dies.

Highspeeeeeed bug

If the speed is too high, players move uncorrectly, rendering them unable to move up or down since the position is only calculated with the highspeed

We should probably check if movement is possible with the standard movement aswell, if it works we just move with the standard speed towards the object. Should result in smaller movement when facing an object but players will not notice the difference (only a few frames)

Player drawn over

Players can "overdraw" other players. When that happens the other player will not be redrawn since his layer is not marked dirty, we need to add a collision detection for that.

Virus Idea

Virus rotates between all powerups and a virus.
You have a canche to catch the virus, and upon catching the virus various effects can happen

Effects

  • diarrhea, yes literally diarrhea, you can't stop placingout bombs until you reach your bomb limit
  • slowness, player gets slowed considerably
  • fast exploding bombs, bombs have a shorter explosion timer
  • blurred or obstructed vision, random objects or blurriness occur on the screen
  • moving fast like sonic, well self explanatory
  • direction switch, left is right up is down .. madness

Map not redrawn at tab switch

When you switch tabs and move in another tab, the map does not get redrawn resulting in multiple game characters. If you have two tabs open and both show the map at the same time (so you can both see them) the players and the map get drawn correctly...

unbenannt

unbenannt

New Gamemodes

Ideas:
Fog of war
unbenannt

Destroy the blocks winner is the one with the most destroyed blocks

Map redrawing at player join event

Some parts (or all of the map) get redrawn when a player joins. If a player creates a game lobby and then another player joins, the first player will be overdrawn and thus almost disappearing from sight, only leaving the head visible.

Uncaught Typerror

How to reproduce bug:
After a bomb exploded and a block is removed.
unbenannt

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