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artreasurehunt's Introduction

ARTreasureHunt

An Augmented Reality Treasure Hunt game Build using Unity and Vuforia

Source code for Augmented Reality Treasure Hunt held at Kollam as part of Conjura, AKYS, Techfest of CE.

Starter code and assets from https://github.com/fi-content2-games-platform/FIcontent.Gaming.Application.TreasureHunt

File Structure is bit messy. Pull requests after cleanup are invited.

N.B.

One of the scene requires phone with Gryscope sensor to work. Remove it if you want.

Instructions

  1. Setup Vuforia Config
    1. Get api key from vuforia and add to vuforia config.
  2. Add image targets
    1. Create your own image target database at vuforia
    2. Import them the database to your project
    3. Enable you own datasets instead of mine
  3. Customize clues in "clue#" scenes
  4. Insert image targets in "scene#"
  5. Add next "clue#" scene name to "scene#"
  6. Duplicate "clue#" and "scene for as many levels you like
  7. Build apks

artreasurehunt's People

Contributors

abhijithvijayan avatar amaljossy avatar ashikmeerankutty avatar

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artreasurehunt's Issues

Add new AR minigames

The app works by rendering some minigames over the image targets. Add some more minigames that would work really well in AR

Tidy up the REPO !!

I am not an expert at Unity. I just copy-pasted some snippets from here and there to make the app barely work.
Can someone

  • Update code to work with latest Unity, Vuforia and Android
  • Restructure the files in a more logical way
  • Remove project specific files for better re-use
    I would really appreciate if you could add a briefing of what you did

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