Version
1.19.2-1.1.1
Crash Report
https://gist.github.com/bcrotty/cc0ba783b8384048d5a02449c8620095
(This has two different crash reports. The top was with shaders. The bottom was with shaders turned off.)
Log
No response
Additional Context
Yes
Modifications
I'm running an All the Mods 8 1.0.15 server locally. When I first restart the server, the ME Requesters are visually and functionally disconnected from the network even though there is a cable right next to one of them.
While still in the disconnected state, I can open an ME Requester that doesn't have any requests in it without crashing. When I open one that does have requests in it, the game crashes. If I break the Requester that should be connected to the network and place it down again, everything works fine, and there are no crashes.
The disconnect on server start happened with 1.0.3 of this mod, which is why I tried 1.1.1 to try to fix that issue. The crashing did not happen with 1.0.3.
Did the crash happen in singleplayer or on a server?
Server