Comments (1)
Original comment by [email protected]
on 4 Feb 2009 at 8:42
- Changed state: Invalid
from dpix.
Related Issues (20)
- Pen features in GPU mode unimplemented (endcaps, etc.) HOT 1
- Line haloing
- Mesh edge visualization
- Changing bit rate in ffmpeg export appears to have no effect
- Flat shading for smooth models doesn't work anymore
- _total_samples is sometimes zero HOT 2
- Initializing dpix with segment atlas on causes weird crashes HOT 3
- visibility testing in spine test seems slightly off for close objects HOT 1
- Apply normal facing hack from segment atlas to spine test method HOT 1
- Drawing invisible lines should be a style parameter, not a setting HOT 1
- Line numbers for shader warnings and errors don't take included files into account
- Depth buffer values corrupted on first frame HOT 2
- Loading out of date style should show warning dialog HOT 1
- 2D focus point of attention varies with window size
- default line style
- Invisible lines blending function HOT 1
- pvs for lines
- Better fly mode camera controls
- camera path visualization and editing
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from dpix.