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equipbestitem's Issues

1.4.3 Beta Compatibility?

TaleWorlds has released a 1.4.3 beta patch, and when I look at the mod's posts on NexusMods, people talk about a crashing issue. I found one issue with the code, which the MyInventoryLogic does not exist.

public MainViewModel()
{
    _inventoryLogic = InventoryManager.MyInventoryLogic;
    _inventory = InventoryBehavior.Inventory;
}

I replace MyInventoryLogic with InventoryLogic, which result the mod to build successfully and work properly for now.

public MainViewModel()
{
    _inventoryLogic = InventoryManager.InventoryLogic;
    _inventory = InventoryBehavior.Inventory;
}

I haven't checked if the code would work on the stable patch 1.4.2., but TaleWorlds has refactored and cleaned up its code according to patch notes for beta.

Request for Help

Hi Aleksey, I am trying to learn how to mod bannerlord and I have been trying to rebuilt your mod myself, though much simpler.

I am having the hardest time figuring out why my Inventory prefab is not showing in the screen even though I now my Layer is being added.

If you wouldn't mind helping me, it would be great help. Documentation online is so sparse that I don't know what else to try.

Add a license

Hi Aleksey,

Can you add a license to your repository? I suggest MIT license, but you can use any other license if you want to. If you need to know your options, you can check this choosealicense.com.

Other Bannerlord mods Bannerlord Tweaks, Bannerlord Community Patch, and Bear My Banner utilize licenses for a good reason.

If you have any questions about licensing, I try my best to answer them. Just to be clear, I am not lawyer, but I want to help you to improve the project.

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