This project contains an simple example of monogame LibNet implementation.
To run this game you can use some parameters on initialization.
Make the client build using Monogame OpenGl ''' you can pass the server ip to client usign CommandLine args - open cmd or powershell, go to game folder, run -> "Client.exe "ServerIP (eg. 192.168.1.100)" ". The default arg is localhost.
You can run server on visual studio in order to have some debugging tools.