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ds-java_low_level's Introduction

java_from_zero_to_hero ๐Ÿš€

Why learn JAVA ?

Learn Java because he is :

  • Simple
  • Platform independent
  • Secure
  • Multithreaded,
  • Architecture-neutra
  • Portable
  • Object oriented
  • Distributed
  • High performance
  • Robust

Requirements

To excecute all files, you have to

1- Install your preferred IDE

like Intelij, Visual Studio Code or Other you like.
Vs code
intelij idea

2- Install Java 8 or higher

download_java

Usage

Download the project. After extract it, open your editor

  git clone https://github.com/alban-okoby/java_from_zero_to_hero.git

Chapters

chapter 1 : The Basics of java โ˜•

Write your first program in Java โ˜•.

public class HelloWorldApplication {
    public static void main(String[] args) {
        System.out.println("Hello World! Good job, your first program is running โœ…๐Ÿš€");
    }
}
  
public class BasicDataTypes {
  public static void main(String[] args) {

      // Java Basics and Literals example and explanation ๐Ÿ‘‡๐Ÿ‘‡
      /**
       * @byte
       * A byte is a unit of data storage
       * that typically represents 8 bits. It is the fundamental
       * unit of storage in computer systems, and it can hold a range
       * of values from 0 to 255 (unsigned) or -128 to 127 (signed).
       */
      // For example
      byte a = 68; // declares a variable "a" of type "byte" which store 68.
      System.out.println(a); // 68

      /**
       * @char It is a data type used to represent a single character in
       * a character set such as letters, digits, symbols, or whitespace.
       */
      // For example,
      // declare a variable "b" of type "char" which store 'B'
      char b = 'B';
      char myUnicode = '\u0001'; // declare a variable "myUnicode" of type "char" which store '\u0001'
      // SHO THE RESULTCIN CONSOLE
      System.out.println(b); // B
      System.out.println(myUnicode); // \u0001


      /**
       * "boolean" s a data type that represents a logical value. It is used to indicate whether a condition
       * is true or false. In Java, the "boolean" data type is a primitive type that can have one
       * of two values: true or false.
       */
      // For example, declare a variable "c" of type "boolean" which store "true"
      boolean javaIsStrong = true;
      System.out.println(javaIsStrong); // true


      /**
       * "byte" is a data type used to represent integer values that require a smaller range than what can be
       * accommodated by the "int" data type. In Java, the "byte" data type is a 8-bit signed integer.
       *
       * The range of values that can be represented by a "byte" variable in Java is approximately
       * from -128 to 127. This range is narrower compared to the "int" data type, which allows
       * "byte" to store smaller integer values.
       */
      // For example declare a variable "number0" of type "byte" which store "5"
      byte number0 = 5; //
      System.out.println(number0); // 5


      /**
       * "short" is a data type used to represent integer values that require a smaller range than what can be
       * accommodated by the "int" data type. In Java, the "short" data type is a 16-bit signed integer.
       *
       * The range of values that can be represented by a "short" variable in Java is approximately
       * from -32,768 to 32,767. This range is narrower compared to the "int" data type, which allows
       * "short" to store smaller integer values.
       */
      // For example declare a variable "number0" of type "short" which store "5"
      short myShortNumber = 5; //
      System.out.println(myShortNumber); // 5


      /**
       * The "int" data type is commonly used for representing and performing calculations with whole numbers.
       * The range of values that can be represented by an "int" variable in Java is approximately from
       * -2,147,483,648 to 2,147,483,647. This range is determined by the size of the data type,
       * which is 32 bits or 4 bytes.
       */
      // For exemple
      int number1 = 14; // declare a variable "number1" of type "int" which store "14"
      int octal = 0144; // declare a variable "octal" of type "int" which store "0144"
      int hex = 0x64; // declare a variable "hex" of type "int" which store "0x64"
      // SHO THE RESULT IN CONSOLE
      System.out.println(octal); // 100
      System.out.println(hex); // 100


      /**
       * The ""long" is a data type used to represent integer values that require a larger range than what can be
       * accommodated by the "int" data type. In Java, the "long" data type is a 64-bit signed integer.
       *
       * The range of values that can be represented by a "long" variable in Java is approximately
       * from -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807. This expanded range allows "long" to store
       * larger integer values compared to the "int" data type
       */
      // For exemple
      long number2 = 1555555555; // declare a variable "number2" of type "long" which store "15"
      System.out.println(number2); // 1555555555


      /**
       The "float" data type is commonly used when you need to represent numbers with a fractional part
       in Java is a 32-bit value that conforms to the IEEE 754 floating-point standard
       */
      // For example
      float myFloat = 8.4f; // declare a variable "number3" of which decimal
      System.out.println(myFloat); //


      /**
       * The "double" data type is commonly used when you need to represent numbers with a fractional part
       * in Java is a 64-bit value that conforms to the IEEE 754 floating-point standard
       */
      // For example
      double cote = 8.44444; // declare a variable "number3" of which decimal
      System.out.println(cote); // 8.44444


      /**
       * "String" is a data type used to represent a sequence of characters.
       * In Java, the "String" class is provided as a built-in class to handle textual data
       */
      // For example
      String anotherUnicode = "\u0001"; // declare a variable "anotherUnicode" of type "string" which store "\u0001"
      System.out.println(anotherUnicode); // \u0001
  }

  // GREAT JOB !,  HAPPY CODIND <\๐Ÿš€> ..
}

In Java, there are two main types of modifiers:

  1. Access Modifiers: They determine the accessibility or visibility of classes, methods, variables, and constructors. There are four access modifiers in Java:

    • public: The public modifier allows the class, method, or variable to be accessible from any other class or package.
    • private: The private modifier restricts the accessibility of the class, method, or variable to only within the same class.
    • protected: The protected modifier allows access within the same class, subclasses, and the same package.
    • Default (no modifier): If no access modifier is specified, it is considered as default, allowing access within the same package only.
  2. Non-Access Modifiers: They provide additional functionalities or properties to classes, methods, variables, and constructors. Some common non-access modifiers include:

    • final: The final modifier indicates that a class cannot be extended, a method cannot be overridden, or a variable cannot be reassigned.
    • static: The static modifier is used to define class-level members (variables and methods) that can be accessed without creating an instance of the class.
    • abstract: The abstract modifier is used to define abstract classes and methods. An abstract class cannot be instantiated, and an abstract method must be implemented in a subclass.
    • synchronized: The synchronized modifier is used to control the access to shared resources in multithreaded environments.
    • volatile: The volatile modifier is used to indicate that a variable's value may be modified by multiple threads.

Example

  public class MyClass {
      // Do something
  }
  
  private class MyPrivateClass {
      // do something
      private boolean myBool = true;
  }
  
  protected class MyProtectedClass {
  }

  public static class MyStaticClass {
      private boolean myBool = true; // โœ…
              myBool = false; // โŒโŒ
  }

These are the main types of modifiers in Java. They provide control over accessibility, behavior, and properties of classes, methods, variables, and constructors.

License

MIT

Happy coding <\๐Ÿš€>
Alban

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