Word Scramble Project from Hacking with Swift
- Disallow answers that are shorter than three letters.
- Refactor all the
else
statements we just added so that they call a new method calledshowErrorMessage()
- Disallow answers that are just the start word
- Make a new
loadDefaultWords()
method that can be used for failures in ourstart.txt
loading code - Instead of shuffling the complete array everytime
startGame
is called, shuffle once and then use an increasing integer property to read different words whenstartGame()
is called? - Set a timer for the game to run, and making it start over once completed
- Set a score for the game, and provide feedback at the end based on score
- Show the user a screen so they can chooes to continue or quit
- Create a window to store high scores for the game