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View Code? Open in Web Editor NEWCreating an interactive open world.
Creating an interactive open world.
Create a simple algorithm that can take in dimension and generate a basic world of all plains, persisting in the UI for now
A world object
Create a reusable directive that lists all of the active worlds for display, when one is clicked on it should display the world map to the right, with an option to select the world. When select the world is clicked, emit a 'WorldSelector::SelectWorld' event with the world data. Use this within a world-selector route that listens for the event and changes the location to world-editor.
This directive needs to be reusable for when we start allowing selecting a world for a player.
Have the map directive listen for scrolling the mouse wheel, and zoom in/out accordingly.
Set up CI on master and CD as well, to the production instance.
Need a production server up an running to host everything on, and testing of course.
Needs to contain:
This will need to be stored as part of the world it was created in
Used by the TileSchema to provide default data about a given tile
This should be a directive that displays a subset of the world, based around the current "location".
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