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skirmish's Introduction

Skirmish

Game and prototypes with SharpDX and Directx 11

Build SonarQube master

Build SonarQube development

What is it?

Skirmish is a collection of projects created for testing a simple game engine, that is being built tailor-made for a real game.

What contains?

There are several prototypes:

1 - SpriteDrawing

Sprite tests

screenshot

2 - ModelDrawing

Particle drawing test

screenshot

3 - SceneTest

3.0 - Scene navigation test

screenshot

3.1 - Materials test

screenshot

3.2 - Ocean shader test

screenshot

3.3 - Stencil pass test

screenshot

3.4 - Full scene test with all posible drawing components

screenshot

4 - Collada

Modular dungeon tests

screenshot screenshot screenshot

5 - Skybox

Little scene with skybox, particles, triangle picking and first person navigation

screenshot

6 - Terrain

Medium secen with skybox, instanced components, navigation and RTS style input capture

screenshot

7 - Deferred

Deferred rendering tests and crowd navigation test

screenshot

8 - Heightmap

Big scene with skyscattering component

screenshot screenshot

9 - Animation

Animation controller tests

screenshot

10 - Instancing

Skinned instancing test

screenshot

Game Logic

Turn based RPG game logic tests

screenshot

Credits

This project contains a full c# conversion of the Detour & Recast libraries of Mikko Mononen:

copyright (c) 2009 Mikko Mononen [email protected].

Thanks a lot, Mikko. You are a genius!

skirmish's People

Contributors

selinux24 avatar

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