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View Code? Open in Web Editor NEWThe Open Source ARPG Engine.
Home Page: https://www.abyssengine.com
License: GNU General Public License v3.0
The Open Source ARPG Engine.
Home Page: https://www.abyssengine.com
License: GNU General Public License v3.0
Related: Button should be decoupled from "clickable area". Examples of non-button clickable areas are tabs in quests/waypoints panels, helmet/amulet/etc slots in inventory. Mouse handling isn't specific to Buttons
Describe the bug
Hack font does not render in console in-game
also
(process:18748): Pango-WARNING **: 19:28:44.748: failed to create cairo scaled font, expect ugly output. the offending font is 'Hack Bold 9'
(process:18748): Pango-WARNING **: 19:28:44.749: font_face status is: out of memory
(process:18748): Pango-WARNING **: 19:28:44.749: scaled_font status is: out of memory
(process:18748): Pango-WARNING **: 19:28:44.752: failed to create cairo scaled font, expect ugly output. the offending font is 'Hack Bold 9'
(process:18748): Pango-WARNING **: 19:28:44.752: font_face status is: out of memory
(process:18748): Pango-WARNING **: 19:28:44.752: scaled_font status is: out of memory
(process:18748): Pango-WARNING **: 19:28:44.753: failed to create cairo scaled font, expect ugly output. the offending font is 'Hack Bold 9'
(process:18748): Pango-WARNING **: 19:28:44.753: font_face status is: out of memory
(process:18748): Pango-WARNING **: 19:28:44.753: scaled_font status is: out of memory
To Reproduce
Steps to reproduce the behavior:
Run Engine on Windows
Expected behavior
All text to render correctly
Just wondering.
Was it performance issues or C/C++ interop?
Thanks.
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
will abyssEngine crossplatform ?
such as it can be build in macOS and Ubuntu. i see the gui using imgui
.
[23:51:34.059] [debug] -> Loading level: Act 1 - Town 1
[23:51:34.059] [debug] -> Loading level alt: Act1/Town/TownN1.ds1
[23:51:51.408] [debug] -> Loading level alt: Act1/Town/TownE1.ds1
[23:51:54.975] [debug] -> Loading level: Act 1 - Cave Theme S
[23:51:54.975] [debug] -> Loading level alt: Act1/Caves/CaveSTheme1.ds1
[23:52:10.492] [debug] -> Loading level: Act 5 - Barricade 3 Snow
[23:52:10.492] [debug] -> Loading level alt: Expansion/Siege/snowbarrCC1.ds1
=================================================================
==20496==ERROR: AddressSanitizer: heap-use-after-free on address 0x7f9c32aef900 at pc 0x556b12a851e1 bp 0x7ffe9b478370 sp 0x7ffe9b478368
WRITE of size 4 at 0x7f9c32aef900 thread T0
#0 0x556b12a851e0 in Abyss::DataTypes::DT1::DT1(std::__1::basic_string_view<char, std::__1::char_traits<char>>, Abyss::DataTypes::Palette const&) /home/somebody/AbyssEngine/src/Abyss/DataTypes/DT1.cpp:176:71
#1 0x556b128292e5 in Abyss::DataTypes::DT1* std::__1::construct_at[abi:ue170006]<Abyss::DataTypes::DT1, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&, Abyss::DataTypes::DT1*>(Abyss::DataType
s::DT1*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/__memory/construct_at.h:41:46
#2 0x556b128292e5 in void std::__1::allocator_traits<std::__1::allocator<Abyss::DataTypes::DT1>>::construct[abi:ue170006]<Abyss::DataTypes::DT1, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&
, void, void>(std::__1::allocator<Abyss::DataTypes::DT1>&, Abyss::DataTypes::DT1*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/__memory/allocator_traits.h:304:9
#3 0x556b128292e5 in void std::__1::vector<Abyss::DataTypes::DT1, std::__1::allocator<Abyss::DataTypes::DT1>>::__construct_one_at_end[abi:ue170006]<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette con
st&>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/vector:919:5
#4 0x556b12821cd9 in Abyss::DataTypes::DT1& std::__1::vector<Abyss::DataTypes::DT1, std::__1::allocator<Abyss::DataTypes::DT1>>::emplace_back<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&>(s
td::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/vector:1678:9
#5 0x556b12821cd9 in OD2::Scenes::MapTest::MapTest::loadTile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&) /home/somebody/AbyssEngine/src/OD2/Scenes/MapTest/MapTest.cpp:178:14
#6 0x556b12825c4a in OD2::Scenes::MapTest::MapTest::render() /home/somebody/AbyssEngine/src/OD2/Scenes/MapTest/MapTest.cpp:218:25
#7 0x556b12a9be8a in Abyss::AbyssEngine::render() const /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:78:28
#8 0x556b12a9f1db in Abyss::AbyssEngine::run() /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:318:9
#9 0x556b12836964 in main /home/somebody/AbyssEngine/src/OD2/main.cpp:206:16
#10 0x7f9c55af89c9 in __libc_start_call_main /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/csu/../sysdeps/nptl/libc_start_call_main.h:58:16
#11 0x7f9c55af8a84 in __libc_start_main /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/csu/../csu/libc-start.c:360:3
#12 0x556b12699910 in _start (/home/somebody/AbyssEngine/build3/src/OD2/OpenDiablo2+0x147910)
0x7f9c32aef900 is located 73984 bytes inside of 512000-byte region [0x7f9c32add800,0x7f9c32b5a800)
freed by thread T0 here:
#0 0x556b1276fbf6 in free /mnt/portagetmp/portage/sys-libs/compiler-rt-sanitizers-17.0.6/work/compiler-rt/lib/asan/asan_malloc_linux.cpp:52:3
#1 0x556b12bf85a4 in real_free /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/stdlib/SDL_malloc.c:5199:43
#2 0x556b12bf88d8 in SDL_free_REAL /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/stdlib/SDL_malloc.c:5339:5
#3 0x556b12bca6fe in SDL_UpdateTextureNative /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/render/SDL_render.c:1737:13
#4 0x556b12bc9a97 in SDL_UpdateTexture_REAL /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/render/SDL_render.c:1774:16
#5 0x556b12b9136e in SDL_UpdateTexture /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/dynapi/SDL_dynapi_procs.h:349:1
#6 0x556b12a84a2e in Abyss::DataTypes::DT1::DT1(std::__1::basic_string_view<char, std::__1::char_traits<char>>, Abyss::DataTypes::Palette const&) /home/somebody/AbyssEngine/src/Abyss/DataTypes/DT1.cpp:183:9
#7 0x556b128292e5 in Abyss::DataTypes::DT1* std::__1::construct_at[abi:ue170006]<Abyss::DataTypes::DT1, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&, Abyss::DataTypes::DT1*>(Abyss::DataType
s::DT1*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/__memory/construct_at.h:41:46
#8 0x556b128292e5 in void std::__1::allocator_traits<std::__1::allocator<Abyss::DataTypes::DT1>>::construct[abi:ue170006]<Abyss::DataTypes::DT1, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&
, void, void>(std::__1::allocator<Abyss::DataTypes::DT1>&, Abyss::DataTypes::DT1*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/__memory/allocator_traits.h:304:9
#9 0x556b128292e5 in void std::__1::vector<Abyss::DataTypes::DT1, std::__1::allocator<Abyss::DataTypes::DT1>>::__construct_one_at_end[abi:ue170006]<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette con
st&>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/vector:919:5
#10 0x556b12821cd9 in Abyss::DataTypes::DT1& std::__1::vector<Abyss::DataTypes::DT1, std::__1::allocator<Abyss::DataTypes::DT1>>::emplace_back<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&>(
std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/vector:1678:9
#11 0x556b12821cd9 in OD2::Scenes::MapTest::MapTest::loadTile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&) /home/somebody/AbyssEngine/src/OD2/Scenes/MapTest/MapTest.cpp:178:14
#12 0x556b12825c4a in OD2::Scenes::MapTest::MapTest::render() /home/somebody/AbyssEngine/src/OD2/Scenes/MapTest/MapTest.cpp:218:25
#13 0x556b12a9be8a in Abyss::AbyssEngine::render() const /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:78:28
#14 0x556b12a9f1db in Abyss::AbyssEngine::run() /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:318:9
#15 0x556b12836964 in main /home/somebody/AbyssEngine/src/OD2/main.cpp:206:16
#16 0x7f9c55af89c9 in __libc_start_call_main /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/csu/../sysdeps/nptl/libc_start_call_main.h:58:16
previously allocated by thread T0 here:
#0 0x556b1276fe9e in malloc /mnt/portagetmp/portage/sys-libs/compiler-rt-sanitizers-17.0.6/work/compiler-rt/lib/asan/asan_malloc_linux.cpp:69:3
#1 0x556b12bf8524 in real_malloc /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/stdlib/SDL_malloc.c:5196:53
#2 0x556b12bf877b in SDL_malloc_REAL /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/stdlib/SDL_malloc.c:5295:11
#3 0x556b12bca68a in SDL_UpdateTextureNative /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/render/SDL_render.c:1729:33
#4 0x556b12bc9a97 in SDL_UpdateTexture_REAL /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/render/SDL_render.c:1774:16
#5 0x556b12b9136e in SDL_UpdateTexture /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/dynapi/SDL_dynapi_procs.h:349:1
#6 0x556b12a84a2e in Abyss::DataTypes::DT1::DT1(std::__1::basic_string_view<char, std::__1::char_traits<char>>, Abyss::DataTypes::Palette const&) /home/somebody/AbyssEngine/src/Abyss/DataTypes/DT1.cpp:183:9
#7 0x556b128292e5 in Abyss::DataTypes::DT1* std::__1::construct_at[abi:ue170006]<Abyss::DataTypes::DT1, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&, Abyss::DataTypes::DT1*>(Abyss::DataType
s::DT1*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/__memory/construct_at.h:41:46
#8 0x556b128292e5 in void std::__1::allocator_traits<std::__1::allocator<Abyss::DataTypes::DT1>>::construct[abi:ue170006]<Abyss::DataTypes::DT1, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&
, void, void>(std::__1::allocator<Abyss::DataTypes::DT1>&, Abyss::DataTypes::DT1*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/__memory/allocator_traits.h:304:9
#9 0x556b128292e5 in void std::__1::vector<Abyss::DataTypes::DT1, std::__1::allocator<Abyss::DataTypes::DT1>>::__construct_one_at_end[abi:ue170006]<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette con
st&>(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/vector:919:5
#10 0x556b12821cd9 in Abyss::DataTypes::DT1& std::__1::vector<Abyss::DataTypes::DT1, std::__1::allocator<Abyss::DataTypes::DT1>>::emplace_back<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&>(
std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&, Abyss::DataTypes::Palette const&) /usr/include/c++/v1/vector:1678:9
#11 0x556b12821cd9 in OD2::Scenes::MapTest::MapTest::loadTile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char>> const&) /home/somebody/AbyssEngine/src/OD2/Scenes/MapTest/MapTest.cpp:178:14
#12 0x556b12825c4a in OD2::Scenes::MapTest::MapTest::render() /home/somebody/AbyssEngine/src/OD2/Scenes/MapTest/MapTest.cpp:218:25
#13 0x556b12a9be8a in Abyss::AbyssEngine::render() const /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:78:28
#14 0x556b12a9f1db in Abyss::AbyssEngine::run() /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:318:9
#15 0x556b12836964 in main /home/somebody/AbyssEngine/src/OD2/main.cpp:206:16
Describe the bug
shows warning
To Reproduce
Steps to reproduce the behavior:
Expected behavior
no errors
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
Additional context
Add any other context about the problem here.
please assign this bug to me
Doesn't happens always, but from time to time.
[22:30:17.245] [info] -> Shutting down...
=================================================================
==11919==ERROR: AddressSanitizer: container-overflow on address 0x506000055f68 at pc 0x5639c52582ca bp 0x7f1d975f6c50 sp 0x7f1d975f6c48
READ of size 8 at 0x506000055f68 thread T10
#0 0x5639c52582c9 in Abyss::AbyssEngine::fillAudioBuffer(unsigned char*, int) const /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:265:37
#1 0x5639c54dadcd in SDL_RunAudio /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/audio/SDL_audio.c:717:13
#2 0x5639c53b64b5 in SDL_RunThread /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/thread/SDL_thread.c:292:18
#3 0x5639c54cfa54 in RunThread /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/thread/pthread/SDL_systhread.c:76:5
#4 0x5639c4f015aa in asan_thread_start(void*) /mnt/portagetmp/portage/sys-libs/compiler-rt-sanitizers-17.0.6/work/compiler-rt/lib/asan/asan_interceptors.cpp:225:31
#5 0x7f1db68c42b8 in start_thread /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/nptl/pthread_create.c:444:8
#6 0x7f1db69474bb in clone3 /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/misc/../sysdeps/unix/sysv/linux/x86_64/clone3.S:81
0x506000055f68 is located 40 bytes inside of 64-byte region [0x506000055f40,0x506000055f80)
allocated by thread T0 here:
#0 0x5639c4f425fd in operator new(unsigned long) /mnt/portagetmp/portage/sys-libs/compiler-rt-sanitizers-17.0.6/work/compiler-rt/lib/asan/asan_new_delete.cpp:95:3
#1 0x5639c526a8aa in void* std::__1::__libcpp_operator_new[abi:ue170006]<unsigned long>(unsigned long) /usr/include/c++/v1/new:268:10
#2 0x5639c526a8aa in std::__1::__libcpp_allocate[abi:ue170006](unsigned long, unsigned long) /usr/include/c++/v1/new:294:10
#3 0x5639c526a8aa in std::__1::allocator<Abyss::Common::SoundEffectInterface*>::allocate[abi:ue170006](unsigned long) /usr/include/c++/v1/__memory/allocator.h:114:38
#4 0x5639c526a8aa in std::__1::__allocation_result<std::__1::allocator_traits<std::__1::allocator<Abyss::Common::SoundEffectInterface*>>::pointer> std::__1::__allocate_at_least[abi:ue170006]<std::__1::allocator<Abyss::Common::SoundEffectInterface*>>(std::__1::allocator<
Abyss::Common::SoundEffectInterface*>&, unsigned long) /usr/include/c++/v1/__memory/allocate_at_least.h:55:19
#5 0x5639c526a8aa in std::__1::__split_buffer<Abyss::Common::SoundEffectInterface*, std::__1::allocator<Abyss::Common::SoundEffectInterface*>&>::__split_buffer(unsigned long, unsigned long, std::__1::allocator<Abyss::Common::SoundEffectInterface*>&) /usr/include/c++/v1/
__split_buffer:379:29
#6 0x5639c526a8aa in void std::__1::vector<Abyss::Common::SoundEffectInterface*, std::__1::allocator<Abyss::Common::SoundEffectInterface*>>::__push_back_slow_path<Abyss::Common::SoundEffectInterface* const&>(Abyss::Common::SoundEffectInterface* const&) /usr/include/c++/
v1/vector:1616:49
#7 0x5639c525ccd2 in std::__1::vector<Abyss::Common::SoundEffectInterface*, std::__1::allocator<Abyss::Common::SoundEffectInterface*>>::push_back[abi:ue170006](Abyss::Common::SoundEffectInterface* const&) /usr/include/c++/v1/vector:1634:9
#8 0x5639c525ccd2 in Abyss::AbyssEngine::addSoundEffect(Abyss::Common::SoundEffectInterface*) /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:406:93
#9 0x5639c525ccd2 in non-virtual thunk to Abyss::AbyssEngine::addSoundEffect(Abyss::Common::SoundEffectInterface*) /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp
#10 0x5639c5250637 in Abyss::Streams::SoundEffect::SoundEffect(std::__1::unique_ptr<Abyss::Streams::AudioStream, std::__1::default_delete<Abyss::Streams::AudioStream>>) /home/somebody/AbyssEngine/src/Abyss/Streams/SoundEffect.cpp:11:42
#11 0x5639c4f68f06 in Abyss::UI::Button<Abyss::DataTypes::DC6>::Button(Abyss::UI::ButtonDef const&, std::__1::basic_string_view<char, std::__1::char_traits<char>>, Abyss::Concepts::FontRenderer const&, std::__1::function<void ()>) /home/somebody/AbyssEngine/src/Abyss/..
/Abyss/UI/Button.h:62:11
#12 0x5639c4f646c2 in OD2::Common::CreateButton(std::__1::basic_string_view<char, std::__1::char_traits<char>>, std::__1::basic_string_view<char, std::__1::char_traits<char>>, std::__1::function<void ()> const&) /home/somebody/AbyssEngine/src/Abyss/../OD2/Common/ButtonD
efManager.h:58:12
#13 0x5639c4f6314e in OD2::Scenes::MainMenu::MainMenu::MainMenu() /home/somebody/AbyssEngine/src/OD2/Scenes/MainMenu/MainMenu.h:50:57
#14 0x5639c4f8db0f in std::__1::__unique_if<OD2::Scenes::MainMenu::MainMenu>::__unique_single std::__1::make_unique[abi:ue170006]<OD2::Scenes::MainMenu::MainMenu>() /usr/include/c++/v1/__memory/unique_ptr.h:689:30
#15 0x5639c4f8db0f in main /home/somebody/AbyssEngine/src/OD2/main.cpp:264:25
#16 0x7f1db68619c9 in __libc_start_call_main /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/csu/../sysdeps/nptl/libc_start_call_main.h:58:16
Thread T10 created by T0 here:
#0 0x5639c4ee999c in pthread_create /mnt/portagetmp/portage/sys-libs/compiler-rt-sanitizers-17.0.6/work/compiler-rt/lib/asan/asan_interceptors.cpp:237:3
#1 0x5639c54cf9ed in SDL_SYS_CreateThread /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/thread/pthread/SDL_systhread.c:116:9
#2 0x5639c53b6610 in SDL_CreateThreadWithStackSize_REAL /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/thread/SDL_thread.c:358:11
#3 0x5639c53b675c in SDL_CreateThreadInternal /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/thread/SDL_thread.c:409:12
#4 0x5639c54d96ff in open_audio_device /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/audio/SDL_audio.c:1509:26
#5 0x5639c54d8928 in SDL_OpenAudio_REAL /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/audio/SDL_audio.c:1540:14
#6 0x5639c534a690 in SDL_OpenAudio /home/somebody/vcpkg/buildtrees/sdl2/src/ase-2.28.5-29008dc59c.clean/src/dynapi/SDL_dynapi_procs.h:112:1
#7 0x5639c5254f21 in Abyss::AbyssEngine::initializeAudio() /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:241:9
#8 0x5639c5253614 in Abyss::AbyssEngine::AbyssEngine() /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:38:5
#9 0x5639c525834a in Abyss::AbyssEngine::getInstance() /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:280:24
#10 0x5639c4f8da25 in main /home/somebody/AbyssEngine/src/OD2/main.cpp:246:24
#11 0x7f1db68619c9 in __libc_start_call_main /mnt/portagetmp/portage/sys-libs/glibc-2.37-r7/work/glibc-2.37/csu/../sysdeps/nptl/libc_start_call_main.h:58:16
HINT: if you don't care about these errors you may set ASAN_OPTIONS=detect_container_overflow=0.
If you suspect a false positive see also: https://github.com/google/sanitizers/wiki/AddressSanitizerContainerOverflow.
SUMMARY: AddressSanitizer: container-overflow /home/somebody/AbyssEngine/src/Abyss/AbyssEngine.cpp:265:37 in Abyss::AbyssEngine::fillAudioBuffer(unsigned char*, int) const
Shadow bytes around the buggy address:
0x506000055c80: fa fa fa fa 00 00 00 00 00 00 00 00 fa fa fa fa
0x506000055d00: 00 00 00 00 00 00 00 00 fa fa fa fa fd fd fd fd
0x506000055d80: fd fd fd fd fa fa fa fa fd fd fd fd fd fd fd fd
0x506000055e00: fa fa fa fa fd fd fd fd fd fd fd fd fa fa fa fa
0x506000055e80: fd fd fd fd fd fd fd fd fa fa fa fa fd fd fd fd
=>0x506000055f00: fd fd fd fd fa fa fa fa fc fc fc fc fc[fc]fc fc
0x506000055f80: fa fa fa fa fd fd fd fd fd fd fd fd fa fa fa fa
0x506000056000: 00 00 00 00 00 00 00 00 fa fa fa fa 00 00 00 00
0x506000056080: 00 00 00 00 fa fa fa fa 00 00 00 00 00 00 00 00
0x506000056100: fa fa fa fa fd fd fd fd fd fd fd fd fa fa fa fa
0x506000056180: fd fd fd fd fd fd fd fd fa fa fa fa 00 00 00 00
Shadow byte legend (one shadow byte represents 8 application bytes):
Addressable: 00
Partially addressable: 01 02 03 04 05 06 07
Heap left redzone: fa
Freed heap region: fd
Stack left redzone: f1
Stack mid redzone: f2
Stack right redzone: f3
Stack after return: f5
Stack use after scope: f8
Global redzone: f9
Global init order: f6
Poisoned by user: f7
Container overflow: fc
Array cookie: ac
Intra object redzone: bb
ASan internal: fe
Left alloca redzone: ca
Right alloca redzone: cb
==11919==ABORTING
LuaJIT implementation is faster than Lua, but it's compatible with Lua 5.1 with some extensions from 5.2 instead of Lua 5.4
C++ API should be mostly the same, but some lua code in OD2 may need to be updated
Describe the bug
Reaching the end of build process this message pop out
[100%] Linking CXX executable abyss_test
mold: error: undefined symbol: absl::lts_20220623::container_internal::ConvertDeletedToEmptyAndFullToDeleted(absl::lts_20220623::container_internal::ctrl_t*, unsigned long)
>>> referenced by inifile.cpp
Would be great to skip the tests with an appropriate flag using cmake, for example launching:
cmake ../abyss-sources \
-DBUILD_TESTING=off \
Thanks for your amazing efforts, I follow this project since the early days.
Additional note:
mold (referenced in the log) is a drop-in replacement for gold (the GNU linker). same issue also with gold anyway
Workaround
For now I'm using this workaround
# temporary workaround to disable tests
pacman -S gtest
rm -rf tests/*
touch tests/CMakeLists.txt
Where would I find the source to Absl. cmake can't find the cmakes for it. Not sure where to find it.
Hello,
Looking for install instruction for porting to Unix FreeBSD:
run, build, lib dependencies.
Thanks
Other similar errors about missing dlls follow this one.
To Reproduce
Steps to reproduce the behavior:
Run AbyssEngine.exe
Expected behavior
The game starts
Desktop (please complete the following information):
Additional context
AbyssEngine::fillAudioBuffer
accesses _soundEffects
without any locking, but AbyssEngine::removeSoundEffect
is called from main thread instead, and that causes crash.
If I didn't start this now even with one thing I never would.
Hi all!
Where is the discord server? I can't find it anymore...
also, the website doesn't work
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