Tyler Glaiel's Projects
A simple way to output stack traces when a program crashes in C++, using the new C++23 <stacktrace> header
FAudio - Accuracy-focused XAudio reimplementation for open platforms
Sample code for frame timing control
a release of the source code for all my old flash games, for educational & preservation purposes only
Glaiel Object Notation, "json without the crap" meant for easily edited structured data
Runs an "english language function" over a set of data via ChatGPT. Data is grouped into batches to reduce API calls
Game and tools oriented refactored version of GLU tesselator.
LICEcap simple animated screen capture tool for Windows and OS X
Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing control method has
Automatically exported from code.google.com/p/png-halo-remove
A pointer that automatically becomes NULL if the object it's pointing to is deleted
sample code for discussion about SDL accurate frame pacing
stb single-file public domain libraries for C/C++
A list of all legacy verified twitter user ids and screennames
solver for the game Wordle